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Doom the Way id Did

   (179 reviews)

Guest

10 Screenshots

About This File

"At some point in time I got the idea that it would be really fun if John Romero dusted off the ol' doom editor and made another map for Doom episode 1 for old time's sake. He once replied to an email saying 'maybe I will!' but never did get around to it as far as I know.

This project asks the contributors to carefully study the original maps and try to make them as John Romero and Sandy Petersen did.

The guiding principle in the project is to pretend that id Software initially intended to release Doom as a three episode, 30 level game, but somehow lost three levels; one from each episode.

The mappers for the project are trying to create those lost tenth levels, except we are extending this concept to be a full 3 episode replacement.

Our goal is to make the 'lost' maps as authentically as possible to be convincingly mistaken for original levels from the game, to recreate Doom the Way id Did."

-Hellbent


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Spectre01

  
It's alright. E1 is fine but the later levels have some rather annoying progression. Also, way too many timed secrets where something opens for a few seconds and then closes. The combat is straight up boring with more zero-threat monsters to shoot though than the original Doom.

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dg93

  
excellent!

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Flammable

  
Very good. Just like the Ultimate doom. 07.11.2015 Flammable4444

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Guest

  
This is just...amazing. I can't say much else, really. This is just absolutely brilliant.

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Guest

  
If you showed this to someone who had never seen Doom, they could truly believe this was the original game. Relive the same experience as you did back in 1993, only with larger and more difficult levels. Now, a lot of areas feel a little cramped, but this wad is awesome.

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AdamAK

  
E1 was incredible in this mapset. Loved it, and it reminded me a lot of the original, without ever feeling like it's copying anything. E2 often feels tedious. The maps are too big given their maze-like structure, and have too many Cacos and Barons. Progression's mediocre. E3's better than E2, but has a silly amount of damaging floors. I had a good time playing the WAD, but other than the stellar E1, this mapset does not live up to its potential at all

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mdmenzel

  
This set is very well designed, very much in homage to the original. I like the progression. The secrets are kind of gimicky and overdone, even when compared to the secret-within-secret s of the original. Otherwise, this is well with a download for anyone who enjoyed Doom 1.

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scifista42

  
Great idea and good mapset, but I wasn't keen on most of E1 and E3. I prefer Doom's E1, but in this mapset, E2 seemed better to me (on average). Also, I've played D1 for the first time much later than D2, so that's why nostalgia didn't strike me so much. I feel that this wad is a bit too overrated. Lastly, I think that emulating little design imperfections (unfitting texturing or alignment etc.) in the style of original id mappers wasn't a good move. Still, 4/5, these maps are quality and enjoyable.

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FreddBoy

  
Pure, simple, DOOM fun for all the family. If you don't feel the original DOOM in these maps, then you must be feeling odd!

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Guest

Unknown date

  
KDiZD is better than this. Debate m- *Player eats a rocket, wad gets 5 stars.*

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Guest

Unknown date

  
I'm playing this currently with DOOM 2 as I don't have full DOOM 1, only shareware, so I went through all episode 1 maps with pistol start and made them without even dying once! They were easy but I actually used RL to kill barons at end instead of shotgun and chaingun. Still a very good wad, it's one of those "vanilla" wads. 5/5

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Guest

Unknown date

  
Disappointing, doesn't live up to the hype..... take the hype away and hat do you have? Boring lifeless maps. Sorry guys, better luck with DTWID 2

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Guest

Unknown date

  
This is really nostalgic. If you want modern zdoom effects, look elsewhere. This is pretty classic. It's not perfect, but it's still a great experience. I'll give it 4/5.

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NuMetalManiak

Unknown date · Edited by NuMetalManiak

  

the premise of this famous project is right in the title. "the way id did". if it weren't for that, we'd all honestly think this was just another Doom 1 3-episode replacement megawad. while some of us probably don't give a shit about the semantics of the project, some of us Doomers are real die-hards, studying just about every particular detail our mapping forefathers in Petersen, Hall, and Romero did, and making maps that felt like a new experience yet at the same time keeping those core values. the final result had to scrap a fucking shit-ton of maps (which became the lost episodes wad) and we are left with the elites. it's a very replayable set.

 

also take note that the beta downloads page does NOT include Ultimate Doom the way id Did yet, just use the legacy version in the meantime for that.

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Guest

Unknown date

  
Wow, such a great wad. Brings back that nostalgic feel of Doom.

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molten_

Unknown date

  
Anybody who complains about gameplay problems such as maziness and lack of difficulty, fail to realize that those things existed in the original maps too. It's kind of funny, actually. 4/5 for what it tries to accomplish, even if nostalgia gets in the way of good design decisions.

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Guest

Unknown date

  
We waited 18 years for a real DOOM megawad and finally got one at last. 5

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Guest

Unknown date

  
Legen... wait for it - DARY! LEGENDARY!

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Guest

Unknown date

  
I thought the project goal would have been hard enough to pull off with the consistency of a single mapper, tbh, so to have crafted maps this convincingly id with an entire community is pretty damn impressive. It plays well, looks fresh, and has unique intermission maps! Sweet. 5/5

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Guest

Unknown date

  
Not exactly how id would have done it. The originals arent this mazy. Most maps look alright for the low detail, though. Best map was E2M1 (awesome!!), worst map must be a tossup between E3M3 or E3M6 (terrible!!). Overall decent effort imo, but nothing special 3/5.

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Guest

Unknown date

  
Absolutely brilliant.

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Guest

Unknown date

  
play the originals instead

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purist

Unknown date

  
Inspiring. Very close to perfect - purist: 5/5

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Guest

Unknown date

  
Amazing, and not just because it's nostalgic. Every level in this wad is an absolute blast to play. Very well done. 5/5

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Guest

Unknown date

  
I don't really understand the excitement about this. The maps just seem dull to me, and there have been far more interesting wads that have paid homage to the original id levels. I forced myself to play many of these maps just because of the work that apparently went into this project and because of the praise being heaped upon it, but quit when it started to feel pointless.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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