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Ohno Ver 1.1

   (14 reviews)
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4 Screenshots

About This File

For those Doomers who dislike puzzles, but do like the blood and guts, this is the Wad for you. Actually a good training mission for multi-player gamers. The setup is fifty plus rooms of bad guys. The doors are narrow so players will have to take turns being point. I don't believe the level is completable in single player mode without a major Dehacked job.


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Walter confetti

· Edited by Walter confetti

  

Just a series of same-y room filled of monsters and guns, looks like a slaughtermap version of ORIGWAD. it was boring for me.

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Guest

Unknown date

  
The -not so refined- precursor to nuts.wad.

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Guest

Unknown date

  
dude, this is 2012, not 1994, sorry 2/5

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<inactive>Player Lin

Unknown date

  
Too bad I just feel too boring after first 10 rooms.. it seems would be some fun when you needed killing shit. But after that, you may feel your time just wasted. 1.5/5 (-0.5 for get boring too fast...before get BFG and blow shit out!)

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Guest

Unknown date

  
^ This is from 1995, child. Read this description. This is a decent wad for its time.

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Guest

Unknown date

  
No, this was a poor wad in 1995. A lot of people were making good and creative wads back then, and this has neither quality.

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Guest

Unknown date

  
"This is from 1995, child." meh, is the same shit

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Guest

Unknown date

  
Why do I have the urge to listen to Al Corley's Square Rooms right now...

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Guest

Unknown date

  
On one hand, it's just the same rooms and monsters copypasted a bunch of times. On the other hand, it's still heaps more fun than stuff like id=13597, to which I gave 2/5. So, 3/5.

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Guest

Unknown date

  
I once sat and tried to finish this. The gameplay actually changes if you manage to clear (or run through...) the first 25 rooms and once you get the BFG and PL clearing the remaining 25 (plus some wall trickery) is more fun, but still... if you really want a challenge try to speedrun this. 2/5 for the nostalgia factor. -Maes

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Guest

Unknown date

  
"I don't believe the level is completable in single player mode without a major Dehacked job." Wrong. It's definitively completable even on UV, not to say NM, it's just incredibly boring/long to do so.

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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