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Velocity CTF

   (35 reviews)
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About This File

12 maps of high-speed action-packed Capture the Flag maps by various individuals of the Mechanix Union.

Map list: MAP01 - Rotated Infinity by Dusk MAP02 - Crypts of Eternity by Decay MAP03 - and Hell Captured by Dusk MAP04 - Industrial Nukage Mining by Dusk MAP05 - Gun Shy by Kamai MAP06 - Generatrix by Decay MAP07 - Tyr's One-Wheeled Bicycle by HeavenWraith MAP08 - Bleak Outlook by Synert MAP09 - Swap Meet by Shane MAP10 - Architecture of Aggression by Decay MAP11 - Winter Sacrifice by Decay MAP12 - Complex Beta by Decay

Uses the following music tracks: MAP01 - "Mizshunn Impassable" by David "Tolwyn" Shaw MAP02 - "Skedar Mystery" by Graeme Norgate, sequenced by Gold Jinjo MAP03 - "Destiny" by Mark Klem MAP04 - "Fear Factory" from Donkey Kong, sequenced by Jay Reichard MAP05 - "Taking Names" by Bobby Prince MAP06 - "Conductor" by James "Jimmy" Paddock MAP07 - "Fairy Tail Main Theme (Metal Version)", MIDI-sequenced by HeavenWraith MAP08 - "Bleak Outlook" by Synert MAP09 - "Path of Destruction" by Mark Klem MAP10 - "Wolfsong" by darkhaven3 MAP11 - "Under a Crimson Moon" by Eric "The Green Herring" Baker MAP12 - "Transducer" by James "Jimmy" Paddock


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Combinebobnt

  
Overhyped and look what happened: pub maps. At least rage corrected the mistakes. Velocity X made this a bit better too.

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Guest

Unknown date

  
wow, this is actually really good. nice work, guys

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dg93

Unknown date

  
Beautiful wad 5/5

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Guest

Unknown date

  
Fucking excellent. 4 stars -Marcaek

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Guest

Unknown date

  
Annoying overdetail. 3/5 for it.

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Guest

Unknown date

  
About the music credits in the text file: "MAP02 - "Skedar Mystery" by Graeme Norgate, sequenced by Gold Jinjo" -- this is actually "Skedar Ruins: Battle Shrine", by Grant Kirkhope. (Graeme Norgate wrote exactly zilch songs for Perfect Dark.) I suppose "sequenced by Gold Jinjo" is the only part of the metadata from that MIDI that is somewhat reliable.

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Guest

Unknown date

  
velocity WTF, the best multiplayer wad in a while. had a lot of fun not playing it.

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Guest

Unknown date

  
zdaemon folks seem to love this pack. played a few times now and it just rocks! 5 strawz

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Guest

Unknown date

  
Good stuff. 5/5

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Guest

Unknown date

  
sucks, 0/5

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Guest

Unknown date

  
great maps, needs to be played more!

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Guest

Unknown date

  
Nearly IDL quality stuff! Good job. 5/5

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Guest

Unknown date

  
2 straws

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Guest

Unknown date

  
3/5, not the worst I've seen, but it could be better. Why are people giving this 0/5? It's not that bad. -[IFOC]75

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Guest

Unknown date

  
I didn't like it, many maps were nicely detailed, but it can get in the way sometimes, and some maps had very flat areas, as well being boring - [IFOC] RDMonkey

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Guest

Unknown date

  
played some good matches on this the other day, good shit

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Guest

Unknown date

  
Another good wad from MXU

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Guest

Unknown date

  
Nice work guys! -Archfile

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Guest

Unknown date

  
Better than Scrape, RD

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Guest

Unknown date

  
Awesome set guys!

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Guest

Unknown date

  
Really unique map set, great pace, lots of fun!

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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