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Beware of False Prophets

   (19 reviews)
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Guest

5 Screenshots

About This File

One map inspired by the Death Tormention series. Uses music from Whipsers of Satan map27.


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Guest

Unknown date

  
good design..

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Guest

Unknown date

  
Very nice old-style level. From that POV: well decorated, good gameplay @ UV. Solid 4/5

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Guest

Unknown date

  
Long time to play a WAD with ultimate doom sky. This one is pretty decent in flow, detail is good enough too. 4.5/5 - Optimus

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Lightning Hunter

Unknown date

  
A good map that starts out with the E4 style, then moves in to the Hell theme. The interiors could have used more detail, but the exteriors make up for this with abundant eye candy. The game play balance is just about perfect. In particular, the conservative ammo placement adds a nice challenge for any skilled doomer. The only downside is the abrupt ending. There is an entire exterior area near the end complete with a building that went unused.

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Guest

Unknown date

  
boring and big piece of crap

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Guest

Unknown date

  
Decent. 4/5

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Guest

Unknown date

  
Nice map by an up-and-coming mapper who understands how good gameplay works and is, it seems, starting to move on to more ambitious projects. It is nothing hugely special or unusual, but you won't regret any time you spend playing it.

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Guest

Unknown date

  
The exit should be a little less sudden, but otherwise I found this top caliber (who cares what the name is?)! Without any new textures you could pretty much insert this into Thy Flesh Consumed and not have much of a problem. Although, if you are going to end a map at the appearance of a new scene, then you should have or at leas be planning another map that starts there. But that's a nibble.

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Guest

Unknown date

  
5/5...its a fun, challenging map with great layout and monster positioning. It's really a lot harder than it seems. -FoH

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pcorf

Unknown date

  
Pretty good Death Tormention-inspired map. I could be better, it could be worse. But it was FUN!

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Guest

Unknown date

  
Solid in every aspect, except the exit really looks like there should be another level, it's inconclusive. Still 5/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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