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Hell Bent

   (7 reviews)
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2 Screenshots

About This File

First proper map release from myself. Single level on E2M4, designed for Hellbent on the Doomworld forums who requested a map:

"make me a dungeon level with GSTONE as the dominent theme. It should be dark, dingy and damp. Something with the atmosphere of e3m4, perhaps, but more interesting as the gstone portion of that level is a bit simple. I'd like it to be somewhat puzzle-oriented, in that a dungeon should require a little bit of puzzling out to find the way forward. Secrets, of course, should be part of the deal. Monster count should be on the low side, and the level shouldn't be too hard and should start out rather easy."

Seems to fit the bill.


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Guest

Unknown date

  
Pretty cool looking but too short and not enough enemies! 3/5

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Guest

Unknown date

  
So. Freaking. Dark. Not fun man.

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Guest

Unknown date

  
First release? Not bad at all.

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Guest

Unknown date

  
4/5...I found the atmosphere to be dark and fitting. The low monster count made it chill to play through. Its overall a brief simple experience. -FoH ::Demo prboom+ 2.5.1 -skill 4:: http://www.mediafire .com/download.php?mw 3fddz5c5zncwa (remove spaces)

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Unknown date

  
A short but rather fun map, not terribly challenging but very nice looking, could probably do with a slight increase in brightness or possibly more Spectres to make use of the darkness.

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Unknown date

  
So. Freaking. Dark. Not fun man.

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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