Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

A.L.T.

   (71 reviews)
Sign in to follow this  

Guest

8 Screenshots

About This File

Third WAD by [B0S] clan. Now it's 32 levels. Plot: "It all happened because of that strange portal in the cargo compartment of this falling plane. After we loaded the object we had found under kilometers of ice in the cargo hold, the commander appointed me to escort the valuable cargo. Who could've known that the mysterious find was going to suddenly come to life? A bright flash is the last thing I remember after liftoff."


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Grain of Salt

  

It's like walking around inside a giant diorama with three revenants cunningly concealed somewhere.

Share this review


Link to review
BloodTiger

  
Work of pure genius.

Share this review


Link to review
Spectre01

  
Tons of originality and creativity. You don't play ALT, you feel it. 5/5

Share this review


Link to review
Aquanet

  
Doom levels from another world

Share this review


Link to review
Kingpin3

  
Exellent, yes

Share this review


Link to review
Katamori

  
I'm the only one who had no problem with the custom sounds AT ALL?! I can't even remotely understand the amount of heavy critisicm towards it. The maps themeselves are epic, atmospheric, extremely well-detailed and play very well. I can't recommend this stuff enough. 5/5 - Katamori

Share this review


Link to review
Guest

  
Superb

Share this review


Link to review
Vegeta

  
Excelent wad, 5 stars

Share this review


Link to review
Guest

  
Utter unplayable crap. Persisted to map 6. I am not wasting any more time on the vague hope of something actually enjoyable. If only the maps were as clever as the authors think they are. Wankers. Utter crap.

Share this review


Link to review
Martin

  
Terrible sounds

Share this review


Link to review
Guest

  
my favorite megawad ever! the way the map design reflects the story mostly all the way through is inspiring. it's kind of like Doom from a different universe: an emphasis on the dreamlike/disturbing elements over everything else. but that's not to say this wad isn't also fun in places. the puzzles, esp. in Azamael's maps, are often very clever & reflect the dreamy strangeness of the narrative well. absolute fav maps are 13 & 22. some fall flat or go on a bit too long, but i'd say 2/3rds are really good!

Share this review


Link to review
Guest

  
I'll have to agree about the custom sounds and sprites. They were largely unnecessary. Otherwise, a pretty good megawad

Share this review


Link to review
Guest

  
Great map design and gameplay. Too bad it insists on having pointless custom sounds/sprites.

Share this review


Link to review
Guest

Unknown date

  
I'd give it five stars except for the fact that the automap is disabled in some maps (seriously, I don't know a single person who likes having it disabled) and a few of the maps are pretty dickish (map 22 and 23 can go eat a bucket of them, by the way). Other than that, a nice megaWAD that's a real mixed bag because of the above issues.

Share this review


Link to review
Guest

Unknown date

  
The sounds might be awful (I find some of them atmospheric but some too loud), some maps might have too many puzzles, but I am enjoying this sooo much. I had a long time to play this kind of wad, with a very specific themed levels, broken airplane, railroad and more I haven't found. Some of the architecture are inspiring, so are the ideas for puzzles. 5/5 - Optimus

Share this review


Link to review
Guest

Unknown date

  
ive played wayyy better MegaWads than this -Popsicleman313

Share this review


Link to review
Guest

Unknown date

  
Very creative mapping but is lacking in monster count considering how massive the levels are so they seem to drag on.

Share this review


Link to review
Guest

Unknown date

  
^ I also have played way better wads, but this one still deserves at least 4 stars, as I have played much more worse wads too.

Share this review


Link to review
Guest

Unknown date

  
WOW! What an impressive work! EPIC titlescreen, epic start in an airplane on map1 that crashes at map 2, SWEET sounds, strange (in a good way) visuals and level design with a taste of "Deus Vult" at the last levels, puzzles? Awsome, they're always wellcome, ah ... I can tell: this is the first high quality 32map megawad in this year and it will certainly win a Cacoward, 4/5 - MarkAnthony

Share this review


Link to review
Guest

Unknown date

  
too big too mazy too shitty

Share this review


Link to review
Guest

Unknown date

  
Nice megawad!

Share this review


Link to review
Guest

Unknown date

  
It is what a twilight zone episode would look like. Put more twilight zoneness and I am sure it would be even better. Yes, time is needed for this one. ~4/5

Share this review


Link to review
Guest

Unknown date

  
I can't understand the problems of people. It's a great stuff. Seriously, ALL THE LEVELS ARE GREAT! At least IMO. I hope it won't be voted down seriously. 5/5 - Katamori

Share this review


Link to review
Guest

Unknown date

  
sounds suck

Share this review


Link to review
Guest

Unknown date

  
4 stars for the creativity alone.

Share this review


Link to review
  • File Reviews

    • By magicsofa · Posted
      A slight improvement over the quality of castle1.wad (I didn't play castle2 because it's already been reviewed.) The starting actually looks sorta cool, giving you a sense that this map might be better than the previous ones. But, it's only marginally better, with outrageously long hallways as the main annoyance. Combat exists but is still super easy, especially if you use the myriad artifacts in supply. The worst part was getting to the end of a massive hallway and finding out that I needed a green key, which would have been about two minutes of backtracking if I didn't use the turbo cheat. 2/5 would skip
    • By magicsofa · Posted
      Other than a few competent moments, this is quite passable... as in, pass it by to play a more exciting map. At best it's incredibly easy even on high difficulty levels, with pretty basic and usually ugly architecture, and at worst you get to navigate through a maze of single-linedef walls which of course don't block your shots. If there were anything other than melee golems around, it would have been even more annoying.
    • By chlef · Posted
      No, this is not a 5 star wad, not by a longshot. It is an acceptable time killer though and it's also marred by some teleporter confusion. It's small and the cyberdemon is pretty easy to get rid of, so as name suggests, don't panic.
    • By NoXion · Posted
      Some decent gameplay ideas here. The idea of the level itself being an enemy is perhaps most exemplified by the room with the large crusher taking up the most of the middle. In each corner that room is a lantern, and these are solid objects that you have to negotiate while passing through this room, as they force you to move into the zone of the crusher. Early on I got a little careless and was crushed to death. From that point I took the map a little more cautiously.

      The experience of the level is marred somewhat by the back-and-forth travelling one has to do to complete it. I get that the point was to keep the player running through the gauntlet of the traps, but some bits of it were tedious in a way that I don't think the author intended. The doors are poorly marked; the yellow key door is just a carved face. Some areas are needlessly cramped, the starting area especially. This isn't to say that there aren't any areas in this level where cramped surroundings do work; there's a room that's full of imps past one of the teleporters that's a fun little skirmish, although you have to be very good at dodging. And I noticed an error in one of the traps:



      But overall I had fun. 
    • By chlef · Posted
      Yeah, doesn't merit a 5, but it is a very good small map.
×