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Doom2 Meets Zdoom

   (54 reviews)
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About This File

A doom2 remake wad a few friends and i made. Each map is made from scratch and is extended with beefed up detail. We ended up canceling the project because people didnt seem to support it all that much. We spent a long time on the maps and didnt want to finish all 30 maps if noone liked the first 11. But I hope some people will enjoy this wad.


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insanoflex312

  
hate to say it, but I could NOT get into this. New monsters need fking balancing bigtime, and game elements get kinda bs or just boring.

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Guest

Unknown date

  
It's nice to see a community-grade project come from new people who aren't as (in)famously well-known as the people who make the current community projects, and these new mappers are able to make high-detail upgrades of old maps while still retaining their gameplay and are able to use custom monsters sparingly (but the underwater arachnorb horde was unnecessary) instead of in-your-face constantly, all unlike KDiZD. 5/5

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Unknown date

  
^Indeed. If we all stopped working on our projects because others don't show any support, this archive would be a great deal emptier.

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Unknown date

  
This is great, and I hope the designers finish it. It's a killer mash-up of Doom and Doom 2 elelements that riffs off the original game but reimagines it creatively and refreshingly. It's like discovering old-skool Doom again. Bitchin' job.-GreazyShorts

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Unknown date

  
Finish this one, maybe make a few bugfixes here and there.. I'm sure you'll get a Cacoward

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Guest

Unknown date

  
Awesome, good work.

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Guest

Unknown date

  
I havent finished playing it **spoiler ahead** but I found a nice surprise when browsing the files (to check compatibility with a new gameplay mod Im making) to see that Eidolon made it in. As far as the maps go, what I've seen so far, looks very nice. Gameplay-wise, I cant really comment because Im not a good tester; as I keep on using gameplay mods all the time. 5/5 just because I rarely find a mapset that calls me so bad to try, and much more rarely I find one that I actually enjoy.-DBThanatos

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Unknown date

  
This wad is definitely kind surprise and I hope you will finish whole Doom2 conversion. Because of some quite major issues I cannot give full 5 stars rating. 1) It isn't proprely tested, therefore there are lot of bugs, that made me to use idclip several times. 2) The overuse of slopes is sometimes annoying. I don't like them on the relatively flat grounds, because it spoils the movement of a player. 4/5 - Damned

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Unknown date

  
Fucking KDiZD Doom2 style, do I need to say more? 4/5 - TB171

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Unknown date

  
Pls finish this great remake of Doom II! Pretty pls? Rocking great remake of Doom II with Zdoom Effects that bring more realism to the levels. As near perfect to the original levels, along with something to keep the most hardened Doom veterans happy. Great work. 5/5 - Digital Nightmare

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Unknown date

  
Thanks. Hopefully well end the remaining twenty-one maps 5/5

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Unknown date

  
I can't escape with blue key on map01. Still good levels though. 4/5

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Unknown date

  
This WAD doesn't suck but it needs polishing out some minor errors. 5/5 - Zalewa

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Unknown date

  
Really good! Maps look so much better, but not overdetailed or messy. Gameplay and map layouts are "modernized", but maps are still recognizable and gameplay is still good ol' Doom 2. Only significant flaw are underwater parts, hell they even thrown redesigned version of those floating underwater mobs from Duke 3D in. One map actually starts underwater! Don't do that people.

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Unknown date

  
what I've played so far is good one problem I've noticed so far is there is a secret I can't find on map 03 and its nowhere on the map either. Also there is an extra secret in map 02 that isn't counted in the secrets tally. As I play through more will let you know my findings

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Unknown date

  
I honestly think this wad is ugly as sin and features too many nonsensical modifications and gameplay elements to name, mainly things like slopes for the sake of slopes and, well, underwater zombiemen. The hellish transformations were kind of cool though.

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Unknown date

  
cacoward winner

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Unknown date

  
This sucks. Please creators don't waste your time with this shit.Its sucks the original game is much much much better than this crap. 0 Stars.

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Unknown date

  
It's got some bugs that need playtesting and tweaking, and it feels like a restaurant that's opened a few weeks too early, but the food is still 10x better than most other places. The levels are based on Doom 2 levels but greatly enhanced and expanded and have lots of surprises. It ain't perfect, but it's more creative and refreshing than 99% of the junk that gets uploaded.

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Unknown date

  
This is not kdizd. This is what kdizd should have been. 5/5 -1* for not being the complete 32 levels so 4/5

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Unknown date

  
Ya I didnt realize there was this many bugs. My friend said he fixed the bugs. Ill reupload a fix this weekend.

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Unknown date

  
Awesome! Probably the best doom 2 remake I've seen. You have to finish this. 4 stars because it's not done :P

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Unknown date

  
Great wad! 5/5

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Unknown date

  
SICK. I love how it still has elements from the original game, yet it manages to create a completely different atmosphere. Details, awesome gameplay, non-linear layouts and superb atmosphere; it's all there! I hope the other maps will be finished one day as well.

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Unknown date

  
"We ended up canceling the project because people didnt seem to support it all that much." - guess it's time to resurrect it now. an overwhelming majority of people including me support it.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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