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Dark7: Mission Pack (The Special Edition)

   (20 reviews)
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7 dark base maps for zdoom.This is the sequal to dark7.


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RonLivingston

  

This actually reminds me of 007 license to spell doom. pretty cool gameplay of this wad and i love the ambient sound effects too though.

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Guest

  
I honestly enjoyed this much more than the original. Great visuals, and pleasantly low key gameplay. Shame that this is so much less popular than original Dark 7.

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Unknown date

  
Great mapset, but did you REALLY have to keep those stupid ass stealth monsters in it?! 4/5

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Unknown date

  
Loved the original Dark 7 wad 10 years ago, love this one too. - Netherstorm

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Unknown date

  
It's a nice change of pace from the usual levels one sees, and has a great flow and atmosphere that connect the levels. It's a little easy, and feels like an old Goldeneye set of levels (not necessarily a bad thing) but still manages to impress. The effort put into it pays off.

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Unknown date

  
Good initial impressions :)

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Unknown date

  
Interesting atmosphere but gameplay is tedious and easy. Elevator buttons are bad design. First part is better. 3/5

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Unknown date

  
3/5 I loved this map pack. This originally hit the internet in 2008 so I don't know why this was uploaded late on here. Despite the older, and non-special edition being on /idgames I felt this was a fun romp through the updated map pack. Much, much better than the original, but I was expecting a better final boss than a single Spidermastermind and 4 stealth Archvilles.

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Unknown date

  
"This originally hit the internet in 2008 so I don't know why this was uploaded late on here." - it was actually released in 2002 (as it was the wad that got me into ZDoom), it must've been updated since. Quality wad though.

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Unknown date

  
Too straight forward and too easy, but the atmosphere is nice. 3/5 - Zalewa

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Unknown date

  
A very fun and short mapset. Would love to see another mission pak with updated quests and such. Keep up the great map work! - Doom Masta Overall score: 4/5 stars

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  • File Reviews

    • By Endless · Posted
      With only 7 maps, this WAD delivers excellent quality and at least 1 hour of top notch quality in terms of gameplay, design and presentation. Intense, fast and fun. The challenge it presents is complicated enough to spice it up without being extremely tedious/difficult. It's not easy, but it's not extreme either, and in that balance you find quite a lot of fun. Considering that the WAD is themed on Mars, this is probably one of the best I've seen in terms of adhering to its theme. Great and fantastic. I would like to thank the Cacoawards for introducing me to this beautiful collection of maps that are on my roster of exciting and fantastic WADs.  
    • By Gato606 · Posted
      It's an enjoyable and decent megawad, nice texture placement, nice level design overall.  My only complain would be a little couple of secrets doesn't have clear hints to find them
    • By Juza · Posted
      Levels 1 to 4 were great: beautiful, somewhat open maps with lots of exploration, challenge, and smart monster placement which renders a lot of replayability. 9/10 As for levels 5 to 7, their gameplay can be described with 'bite-sized arena fights' as the main loop, and 'mazey nonlinearity' for the layout design, and for me, that's boring. 6/10
    • By elend · Posted
      Great megawad that re-imagines Doom 2 how it should have been: With recognizably earth like settings. The maps look generally very realistic with some really good Doom cute furniture and the occasional funny vignette. Gameplay stays classic and imho on the easier side, which is a welcome treat in times of slaughtermaps and too much actual mapping, thus not having enough times to actually play Doom. This is no Sandy Peterson or overly hellish WAD mind you. You do get some hellish hellscapes in later maps, but the majority is earth-like and rather corridor focused. Enemy encounters are on the traditional side as well, with almost nothing standout, except that weird "Warehouse Siege" map that features what felt like 1,000 Archviles. I did not know how to progress there and had to cheat in the end, other than that you can pretty traditional encounters which means a shotgunner around the corner, and a pinky in the sewer, etc.   Even so, the really great design and occasional custom textures make this a standout WAD that traditionalists definitely want to check out.
    • By funduke · Posted
      This turns the game into a third-person shooter with a fox as the main actor. It also adds cool sound clips.   I give it five stars, because turning the game into a third person shooter by just exchanging the weapon graphics is cool and works very good. It's not that i stay with it for a longer time, but it has my intellectual respect!   Greetings Funduke
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