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Logitech Wingman Warrior external driver

   (7 reviews)
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About This File

Some months ago I released ctrlapi.zip, a demonstration set of hacks that show what is possible using Vanilla Doom's external control API. At the time, I wrote that, "as far as I know, no such driver was ever written before now". This file is proof that I was wrong.

Included is a collection of files that I extracted from the Logitech Entertainment Software (LES) v2.3 drivers. It includes an external control driver apparently designed to allow Doom, Heretic, Hexen and several other games to be played using the Logitech Wingman Warrior joystick. Also included is a graphical menu tool used to configure it.

I am uploading this because it is of historical and educational interest in the context of the Doom source code.

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Unknown date

  
TDoHU Trivial Download of Historical Upload.

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Unknown date

  
Even though I'm probably never going to need to download this, it is nevertheless legendarily useful. Also gives some more of that interesting insight into the reasons within the code of Doom the Fraggle is filled with.

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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