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Discovering the Hell: The Invasion

   (18 reviews)
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Discovering the Hell: The Invasion (DTHTI) is a 8


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Deadwing

  
hard levels a bit too simple but fun

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Guest

  
Very good levels! Some of them are really hard, but I've loved the faster projectiles, makes everything more challenging.

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Guest

  
Awesome stuff!

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Unknown date

  
The music is good, and the levels have a distinctive theme (rock fortress and canyons) that hold them together nicely. The speed of the enemies' projectiles and their toughness has been ramped up, and that kicked my ass at first and took some getting used to. There are some puzzles, and jumping is necessary. Overall it's a nice change from the usual levels, but the replay factor is low. 4/5

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Unknown date

  
dang son u got them good mapping skills ur liek my granny she dieded 17

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Unknown date

  
1 star for the half way decent music

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Unknown date

  
fun and tension good!

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Unknown date

  
Music rules, environment is nice (forests and ruins), there is some jumping required which can be annoying but not much. 4/5 - Optimus

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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