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Chambers of Dis

   (28 reviews)
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About This File

I made this awesome map for Zdoom called Chamber of Dis.

I worked on this map on and off while writing for our Heretic record. This is designed for single player gameplay and it's REALLY BIG.

Test your gamming skills and see how you stand in this environment of Survival Terror!!!


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Unknown date

  
This is a 2010 map? Its absolutely crap. It looks like a 1995 map, it runs like crap, you get stuck in places, dont play it, its a worthless piece of crap. Its always nice when you start the level and theres about 9 arachnatrons staring at you and shooting you and you only have a pistol.

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Unknown date

  
Trey doesn't map as well as he plays guitar. :(

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Guest

Unknown date

  
Circa 2003? I bet this garbage came straight from 1994.

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Unknown date

  
Impossible. And random bosses stuck in places. -Se7eNytes

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Unknown date

  
No way Morbid Angel's guitarist did this wad. Blatant lie.

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Unknown date

  
Go to the Morbid Angel website and there's news about this map in 2004. There's also a download link, but it contains the whole doom2 wad and it's intended for zdoom.

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Unknown date

  
I'm the one who sent the wad in, and yes, it is a piece of turd that makes me swear it was made in 1994. I, myself give it a 0/5 -Aldaraia

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Unknown date

  
5* because Morbid Angel kicks ass. But this map sucks

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Unknown date

  
Even Glassyman makes better wads.

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Unknown date

  
Trey a shit.

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Unknown date

  
OK, so it's big, hard, and isn't a masterpiece...but bear in mind that this is probably Trey's first real level. We're not all Michaelangelos in the wad creating world, lest you all forget. I guess if it's not "Avatar"-like it's a piece of shit here in this realm of five-second attention spans. Oh well. As for me I found enjoyment and absolute frustration, but I'm willing to overlook Trey's obvious inexperience. It could've ended up a LOT worse.

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Unknown date

  
It's called suprwep8.deh. Other than that utter crap. 0/5

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Unknown date

  
5/5 Just because it's a Morbid Angel map. Sue me. ~ DeathevokatioN

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Unknown date

  
1.) No detail 2.) No monster/weapon balance 3.) Blatant lie about Morbid Angel in order to get well-received as a WAD Sorry, 0/5

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Unknown date

  
It is... empty. Also, try to use a cool thing named Slumped.

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Unknown date

  
To the smart arse above me, one would think that it's a lie but check Morbid Angels site, click on links, there's your proof. Not a brilliant map but it's nice to see a great guitarist getting into editing I hope these reviews don't put him off and that he improves his mapping ability. This would have got 0 stars but seeing as I like Morbid Angel it deserves at least one for its creator.

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Unknown date

  
Urgh, no. Sorry, I really wish I could say something nice about this level, but I can't.

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  • File Reviews

    • By Argenteo · Posted
      Another in the Titan series. One of the simplest if you calmly take the time to find the hidden weapons. Moderately long but entertaining. Abstract.
    • By Argenteo · Posted
      It took me several tries to unwrap the map but I really enjoyed it. J Flynn still amazes me. A tricky great map.
    • By kin0agent · Posted
      This map is beautiful to look at and amazing to play. It reminds me of a something I'd see from a map in the late 90s and I love it.
    • By Teo Slayer · Posted
      I'm breaking up with Valiant to start my new love with Hellbound. Best DOOM mapset that has been made. I have replayed it more than once with Brutal DOOM Platinum and Final Doomer(Hellboundguy class) and I still can't get tired of it. Cities, hellish maps, tech bases, I just love it. I also really like the combination of E2M1, E2M2 and E2M3 in Map19. Amazing stuff right there, I strongly recommend this
    • By Astronomical · Posted
      I forgot to review it when I first finished it, but I played it again with final doomer so I think it's time.   Ancient aliens is beautiful, and it plays as well as it looks.  SkillSaw gives some of his best maps in his career, only matched by his heartland performance.  But the heavy lifting is really done by the presentation, stewboys midis always fit, and the fact the soundtrack is bespoke is incredible.  I personally enjoy all of the maps, only the secret maps have any issues fitting in, and secret maps are allowed to not be great.  My only issue with the wad are the inconsistent 3rd episode, and ironically it's skillsaw's work in that episode that is probably the worst (So good, but not as good as the earlier work in the wad) as the rest of the team turns in great work.  
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