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Lost Way

   (14 reviews)
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Guest

3 Screenshots

About This File

One short map, I made by just one day. Ultra-Violence is really hard - for professionals only.


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Zahid

  
realistic style layout with remarkable detailing and captivating visuals...combats Aren't up to mark and seems dull...fighting baddies stays optional as its effortlessly skipable...

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Guest

Unknown date

  
Short, but interesting. I like it.

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Katamori

Unknown date

  
Great feeling, enjoyable gameplay. 5/5 - Katamori

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Guest

Unknown date

  
Visuals: 4/5. But where is the gameplay? Overall 2.5/5

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Guest

Unknown date

  
It's an attractive looking, small city level, but the hitscanners get annoying as they snipe your health and there are numerous areas you can just run through (including the boss) without realizing that you're missing the action. It feels sort of half-baked, like it could have used a few more hours in the oven.

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Guest

Unknown date

  
Visual are good, gameplay was ok level was short 4/5 - Optimus

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Guest

Unknown date

  
Good for a 1 day made wad

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Foodles

Unknown date

  
Played on HYNTR, was a visually attractive, entertaining level, quite good for a day 4/5

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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