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Doom 2: Reimagined

   (15 reviews)
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7 Screenshots

About This File

A reimagination of levels MAP 01 to MAP 07 of DOOM II by me


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Guest

Unknown date

  
Really creative. Map 3 was amazing!

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Guest

Unknown date

  
Enjoyable gameplay and nice layouts. Interesting but could've done a bit more. Why didn't u do all levels?

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Guest

Unknown date

  
Not very inspired. Original maps are better. 2.5/5

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Guest

Unknown date

  
Really nice

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cs99cjb

Unknown date

  
I can understand the rapturous reception because this is a) not a terrywad and b) pretty good fun. However it's severely unpolished and the first few maps are overflowing with medikits. It's impossible to complete map 4 without cheating because the exit sign is too low. Universal texture misalignment and many questionable light levels. The blue waterfall texture is awful: I did a similar recoloring of BFALL* ten years ago but at least mine was animated! If only it weren't so ugly.

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Guest

Unknown date

  
That was fun! MAP01 though reminds me nothing of the original. 4/5 - Optimus

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Guest

Unknown date

  
Not highly original, but nice 10-minutes wad, so 3.5/5.

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Guest

Unknown date

  
Really good. :)

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Guest

Unknown date

  
Obviously the creator has a great taste in maps and has some pretty good skill to create maps which are fun, balanced and enjoyable. There is a few hiccups here and there but other than that this is a great remake of the first 7 levels

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Guest

Unknown date

  
I didn't do all the levels because I could not think of anyway to do tricks and traps so I left it there

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
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