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Doom 2: Reimagined

   (15 reviews)
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7 Screenshots

About This File

A reimagination of levels MAP 01 to MAP 07 of DOOM II by me


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Guest

Unknown date

  
Really creative. Map 3 was amazing!

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Guest

Unknown date

  
Enjoyable gameplay and nice layouts. Interesting but could've done a bit more. Why didn't u do all levels?

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Guest

Unknown date

  
Not very inspired. Original maps are better. 2.5/5

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Guest

Unknown date

  
Really nice

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cs99cjb

Unknown date

  
I can understand the rapturous reception because this is a) not a terrywad and b) pretty good fun. However it's severely unpolished and the first few maps are overflowing with medikits. It's impossible to complete map 4 without cheating because the exit sign is too low. Universal texture misalignment and many questionable light levels. The blue waterfall texture is awful: I did a similar recoloring of BFALL* ten years ago but at least mine was animated! If only it weren't so ugly.

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Guest

Unknown date

  
That was fun! MAP01 though reminds me nothing of the original. 4/5 - Optimus

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Guest

Unknown date

  
Not highly original, but nice 10-minutes wad, so 3.5/5.

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Guest

Unknown date

  
Really good. :)

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Guest

Unknown date

  
Obviously the creator has a great taste in maps and has some pretty good skill to create maps which are fun, balanced and enjoyable. There is a few hiccups here and there but other than that this is a great remake of the first 7 levels

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Guest

Unknown date

  
I didn't do all the levels because I could not think of anyway to do tricks and traps so I left it there

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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