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Water HQ

   (10 reviews)
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2 Screenshots

About This File

This is just another classic Doom 2 map. I got inspired by the original MAP02 and some other WADs but all I made is from scratch.


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Guest

Unknown date

  
A chainsaw at the end of the map, for what? there is only one level, Indoors the map seems cool, but outdoors its awful, and its too short

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Guest

Unknown date

  
That was pretty fun. I liked it. Too bad it's too short.

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Guest

Unknown date

  
'Twas decent. 4/5

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Guest

Unknown date

  
Great map! - BloodyAcid

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Guest

Unknown date

  
Nice remake. I like how more open or larger the areas are in comparison to the original. 4/5 - Optimus

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Guest

Unknown date

  
It's nice riff on lvl 2, but nothing special.

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Guest

Unknown date

  
This is a rather loose interpretation of Doom 2 MAP02: Underhalls. It is more brutal (revenants and barons almost from the start) and includes large outdoor sections compared to the original. Gameplay would be medium but it leans to harder side because of strange weapon balance: you only get SG and SSG and ~200 bullets but no chaingun which would make long range killing easier and conserve shells. As for the looks, indoors are ok but outdoors are too bare and differ much from Doom 2 style. 3/5 -Korshun

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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