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100x

   (41 reviews)
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3 Screenshots

About This File

100x multiplies the amount of doom enemies by, you guessed it, 100. Enemies explode into multiples of hundred as soon as the map starts. Due to collision problems, you are able to walk through monsters. Most monsters projectiles pass through each other, making it harder. Ammo on the map is also timesed by hundred. Don't try this on NUTS maps! If you have a weak PC it will most likely crash on you. This amazing challenge is so far ahead of it's time, that you will have to wait for something like windows 10 for example, and that may not come out until the next decade. The WAD was based on 10x by Cutmanmike.


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Combinebobnt

  
but does it work with brutal doom?

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Guest

  
played it on windows 10, crashed 10/10

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DoomTheRobot

  
I personally enjoyed this. I think I might use this from time to time from now on, thanks!

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Guest

Unknown date

  
funny 3/5 and cool 4/5 so 7/10

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Guest

Unknown date

  
3/5 for a neat concept - I dinged one star for lagging my dinosaur computer and another for no new maps. But hey, neato concept. :o)

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Guest

Unknown date

  
best goddamn thing ever made

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Guest

Unknown date

  
Awesome idea but expect to have severe slowdown if your PC isn't from like NASA.

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Guest

Unknown date

  
You know did you created this just because we never use heavy weapons much...? If so, then I'll just play just like how I play in Serious Sam!

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Guest

Unknown date

  
Launch it with Nuts wad...

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Guest

Unknown date

  
Fun for a while, then unplayable. Not very original if you got the 10x and made it 100x. 2/5 - Optimus

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Guest

Unknown date

  
I just don't get it, I used to make stuff like this in 5 minutes.

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Guest

Unknown date

  
Very buggy, but cool if you have a next-gen computer to play it, so it sucks.

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Guest

Unknown date

  
If you don't have a godlike computer, this is unplayable, otherwise, this can get really intense. 3/5

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Guest

Unknown date

  
Better than the original (and that's impressive, because it's really hard to make better DOOM wads than Cutman!)

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Guest

Unknown date

  
this is the only useful thing that doomguy 2k made! and yes, i knew what this wad was about before reading the description, i've played cutmanmike's original 10x so this one is even more chaotic! i will give 3 stars.

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Guest

Unknown date

  
An absolute, complete fucking piece of shit. I know for sure now that Doomguy 2000 (much like Terry and his fanboys) makes these maps because he knows they'll get bad reviews. He will continue to do so as long as they get attention. Guys, do not review anymore of Doomguy's wads if you want him to stop, because otherwise he never will.

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Guest

Unknown date

  
10x was enough. This breaks ZDoom on larger maps. Great going, Doomguy2k.

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Guest

Unknown date

  
Funny for 2 min, then gets dull. Meh! 2 stars.

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Guest

Unknown date

  
Wow, I bet the only thing you did was change one line of coding that was it. Biiiiiiig whoop. 0/5

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Zellonous

Unknown date

  
I'm going to give this 2/5 because it's not entirely stupid. It's pretty shitty... but whatever.

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  • File Reviews

    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
    • By Walter confetti · Posted
      Not a bad DM map, have a nice layout with many height variation but no textures variations unluckily, even the end is set on a random unmarked wall that is not even in the exit room. Gameplay is pretty neat, i like it even playing with the bots.
    • By E.M. · Posted
      This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.
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