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100x

   (41 reviews)
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3 Screenshots

About This File

100x multiplies the amount of doom enemies by, you guessed it, 100. Enemies explode into multiples of hundred as soon as the map starts. Due to collision problems, you are able to walk through monsters. Most monsters projectiles pass through each other, making it harder. Ammo on the map is also timesed by hundred. Don't try this on NUTS maps! If you have a weak PC it will most likely crash on you. This amazing challenge is so far ahead of it's time, that you will have to wait for something like windows 10 for example, and that may not come out until the next decade. The WAD was based on 10x by Cutmanmike.


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Combinebobnt

  
but does it work with brutal doom?

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Guest

  
played it on windows 10, crashed 10/10

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DoomTheRobot

  
I personally enjoyed this. I think I might use this from time to time from now on, thanks!

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Guest

Unknown date

  
funny 3/5 and cool 4/5 so 7/10

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Guest

Unknown date

  
3/5 for a neat concept - I dinged one star for lagging my dinosaur computer and another for no new maps. But hey, neato concept. :o)

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Guest

Unknown date

  
best goddamn thing ever made

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Guest

Unknown date

  
Awesome idea but expect to have severe slowdown if your PC isn't from like NASA.

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Guest

Unknown date

  
You know did you created this just because we never use heavy weapons much...? If so, then I'll just play just like how I play in Serious Sam!

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Guest

Unknown date

  
Launch it with Nuts wad...

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Guest

Unknown date

  
Fun for a while, then unplayable. Not very original if you got the 10x and made it 100x. 2/5 - Optimus

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Guest

Unknown date

  
I just don't get it, I used to make stuff like this in 5 minutes.

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Guest

Unknown date

  
Very buggy, but cool if you have a next-gen computer to play it, so it sucks.

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Guest

Unknown date

  
If you don't have a godlike computer, this is unplayable, otherwise, this can get really intense. 3/5

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Guest

Unknown date

  
Better than the original (and that's impressive, because it's really hard to make better DOOM wads than Cutman!)

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Guest

Unknown date

  
this is the only useful thing that doomguy 2k made! and yes, i knew what this wad was about before reading the description, i've played cutmanmike's original 10x so this one is even more chaotic! i will give 3 stars.

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Guest

Unknown date

  
An absolute, complete fucking piece of shit. I know for sure now that Doomguy 2000 (much like Terry and his fanboys) makes these maps because he knows they'll get bad reviews. He will continue to do so as long as they get attention. Guys, do not review anymore of Doomguy's wads if you want him to stop, because otherwise he never will.

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Guest

Unknown date

  
10x was enough. This breaks ZDoom on larger maps. Great going, Doomguy2k.

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Guest

Unknown date

  
Funny for 2 min, then gets dull. Meh! 2 stars.

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Guest

Unknown date

  
Wow, I bet the only thing you did was change one line of coding that was it. Biiiiiiig whoop. 0/5

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Zellonous

Unknown date

  
I'm going to give this 2/5 because it's not entirely stupid. It's pretty shitty... but whatever.

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  • File Reviews

    • By Argenteo · Posted
      Another in the Titan series. One of the simplest if you calmly take the time to find the hidden weapons. Moderately long but entertaining. Abstract.
    • By Argenteo · Posted
      It took me several tries to unwrap the map but I really enjoyed it. J Flynn still amazes me. A tricky great map.
    • By kin0agent · Posted
      This map is beautiful to look at and amazing to play. It reminds me of a something I'd see from a map in the late 90s and I love it.
    • By Teo Slayer · Posted
      I'm breaking up with Valiant to start my new love with Hellbound. Best DOOM mapset that has been made. I have replayed it more than once with Brutal DOOM Platinum and Final Doomer(Hellboundguy class) and I still can't get tired of it. Cities, hellish maps, tech bases, I just love it. I also really like the combination of E2M1, E2M2 and E2M3 in Map19. Amazing stuff right there, I strongly recommend this
    • By Astronomical · Posted
      I forgot to review it when I first finished it, but I played it again with final doomer so I think it's time.   Ancient aliens is beautiful, and it plays as well as it looks.  SkillSaw gives some of his best maps in his career, only matched by his heartland performance.  But the heavy lifting is really done by the presentation, stewboys midis always fit, and the fact the soundtrack is bespoke is incredible.  I personally enjoy all of the maps, only the secret maps have any issues fitting in, and secret maps are allowed to not be great.  My only issue with the wad are the inconsistent 3rd episode, and ironically it's skillsaw's work in that episode that is probably the worst (So good, but not as good as the earlier work in the wad) as the rest of the team turns in great work.  
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