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100x

   (41 reviews)
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About This File

100x multiplies the amount of doom enemies by, you guessed it, 100. Enemies explode into multiples of hundred as soon as the map starts. Due to collision problems, you are able to walk through monsters. Most monsters projectiles pass through each other, making it harder. Ammo on the map is also timesed by hundred. Don't try this on NUTS maps! If you have a weak PC it will most likely crash on you. This amazing challenge is so far ahead of it's time, that you will have to wait for something like windows 10 for example, and that may not come out until the next decade. The WAD was based on 10x by Cutmanmike.


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Combinebobnt

  
but does it work with brutal doom?

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Guest

  
played it on windows 10, crashed 10/10

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DoomTheRobot

  
I personally enjoyed this. I think I might use this from time to time from now on, thanks!

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Guest

Unknown date

  
funny 3/5 and cool 4/5 so 7/10

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Guest

Unknown date

  
3/5 for a neat concept - I dinged one star for lagging my dinosaur computer and another for no new maps. But hey, neato concept. :o)

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Guest

Unknown date

  
best goddamn thing ever made

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Guest

Unknown date

  
Awesome idea but expect to have severe slowdown if your PC isn't from like NASA.

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Guest

Unknown date

  
You know did you created this just because we never use heavy weapons much...? If so, then I'll just play just like how I play in Serious Sam!

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Guest

Unknown date

  
Launch it with Nuts wad...

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Guest

Unknown date

  
Fun for a while, then unplayable. Not very original if you got the 10x and made it 100x. 2/5 - Optimus

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Guest

Unknown date

  
I just don't get it, I used to make stuff like this in 5 minutes.

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Guest

Unknown date

  
Very buggy, but cool if you have a next-gen computer to play it, so it sucks.

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Guest

Unknown date

  
If you don't have a godlike computer, this is unplayable, otherwise, this can get really intense. 3/5

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Guest

Unknown date

  
Better than the original (and that's impressive, because it's really hard to make better DOOM wads than Cutman!)

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Guest

Unknown date

  
this is the only useful thing that doomguy 2k made! and yes, i knew what this wad was about before reading the description, i've played cutmanmike's original 10x so this one is even more chaotic! i will give 3 stars.

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Guest

Unknown date

  
An absolute, complete fucking piece of shit. I know for sure now that Doomguy 2000 (much like Terry and his fanboys) makes these maps because he knows they'll get bad reviews. He will continue to do so as long as they get attention. Guys, do not review anymore of Doomguy's wads if you want him to stop, because otherwise he never will.

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Guest

Unknown date

  
10x was enough. This breaks ZDoom on larger maps. Great going, Doomguy2k.

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Guest

Unknown date

  
Funny for 2 min, then gets dull. Meh! 2 stars.

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Guest

Unknown date

  
Wow, I bet the only thing you did was change one line of coding that was it. Biiiiiiig whoop. 0/5

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Zellonous

Unknown date

  
I'm going to give this 2/5 because it's not entirely stupid. It's pretty shitty... but whatever.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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