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Onslaught

   (16 reviews)
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5 Screenshots

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10 maps with various styles


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Guest

Unknown date

  
^A new version (files dated 8/8/12) fixes Map04 per txt file. However if you downloaded within a week or two of release and didn't redownload since you still have the old version and the bug will be present.

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Guest

Unknown date

  
there's a bug in map01 too with a switch action used on a door with a zero tag. in non-zdoom ports the level breaks

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Guest

Unknown date

  
If you have only tested your maps in Zdoom, it's unwise to claim they work with "any limit removing port". Which these don't.

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Guest

Unknown date

  
Aside from the bug in map04, I enjoyed it very much. 5/5 to make up for the crappy rating it doesn't deserve.

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Guest

Unknown date

  
Wonderful usage of "Standard-DooM-Text ures",the tech-bases are some of the best I have ever seen. The gameplay is very good, too, challenging, but sometimes a bit too easy for UV-Veterans ;-) And next time you release such a great mappack, please add custom midis and change the levelnames. 5/5

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Guest

Unknown date

  
Nice gameplay. UV is tough but fair. Solid 4/5, so absolutely worth a play.

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Guest

Unknown date

  
With the exception of the problem encountered on map04 using zdoom, I thought this was a really solid set of maps. Map01 was probably the best of them all really fast and fun. Ill vote 5 stars but could the author please not let problems like that arise again in future releases.

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Guest

Unknown date

  
unexpected wad but good

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Guest

Unknown date

  
Very good map set. It has very smooth and quick pacing. 5/5

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Guest

Unknown date

  
map04 seems to be broken

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Guest

Unknown date

  
This is freakin' beautiful.Had a lot of fun playing it! Hmm,didn't recognize a Bug in map04.. More of this plz:) 5/5

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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