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Onslaught

   (16 reviews)
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5 Screenshots

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10 maps with various styles


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Guest

Unknown date

  
^A new version (files dated 8/8/12) fixes Map04 per txt file. However if you downloaded within a week or two of release and didn't redownload since you still have the old version and the bug will be present.

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Guest

Unknown date

  
there's a bug in map01 too with a switch action used on a door with a zero tag. in non-zdoom ports the level breaks

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Guest

Unknown date

  
If you have only tested your maps in Zdoom, it's unwise to claim they work with "any limit removing port". Which these don't.

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Guest

Unknown date

  
Aside from the bug in map04, I enjoyed it very much. 5/5 to make up for the crappy rating it doesn't deserve.

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Guest

Unknown date

  
Wonderful usage of "Standard-DooM-Text ures",the tech-bases are some of the best I have ever seen. The gameplay is very good, too, challenging, but sometimes a bit too easy for UV-Veterans ;-) And next time you release such a great mappack, please add custom midis and change the levelnames. 5/5

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Guest

Unknown date

  
Nice gameplay. UV is tough but fair. Solid 4/5, so absolutely worth a play.

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Guest

Unknown date

  
With the exception of the problem encountered on map04 using zdoom, I thought this was a really solid set of maps. Map01 was probably the best of them all really fast and fun. Ill vote 5 stars but could the author please not let problems like that arise again in future releases.

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Guest

Unknown date

  
unexpected wad but good

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Guest

Unknown date

  
Very good map set. It has very smooth and quick pacing. 5/5

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Guest

Unknown date

  
map04 seems to be broken

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Guest

Unknown date

  
This is freakin' beautiful.Had a lot of fun playing it! Hmm,didn't recognize a Bug in map04.. More of this plz:) 5/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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