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Expired License

   (21 reviews)
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Your dooming license has expired.


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Guest

  
Nofi, but is this horrible stuff intended as a joke? If so, it failed completely. But if not: this is about as poor as a Doomguy2000 mapset. Thus in either case: 100% waste of time.

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Guest

  
Sure,it could have been better,but I liked it.Especially since a certain idiot hates it.That person's wads are a HELL of a lot worse.

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Guest

Unknown date

  
very cool

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Guest

Unknown date

  
It's a strange idea, the puzzles are mindblowing. 5/5

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Guest

Unknown date

  
Some levels are impossible to beat without cheats, even on easiest setting. I don't think the author understands how arch-viles work. You can't just spread them everywhere and not provide ample room to hide. Otherwise, a fun little distraction. 3/5.

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Guest

Unknown date

  
I passed the final exam! But, it's really not that exciting.

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Guest

Unknown date

  
An interesting idea, but it drags on like hell since it has you go against groups of all the monsters with each of the weapons individually.

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Doomkid

Unknown date

  
I like the idea here, it could be executed a little better, but it's fun to look through the final exam maps. To be honest, I had fun killing the whole class of voodoo dolls, then using the resurrect code.

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Guest

Unknown date

  
Decent, but lacks a bit in detailing. Imma gettin' mah license revoked' 3/5

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Guest

Unknown date

  
This is actually the first z-doom wad I've played. For what the wad is supposed to achieve it does it well. Not much else to say. 4 stars

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zap610

Unknown date

  
Oh cool, new system where we can see who says what :D Wad sucks, author apparently failed his mapping exam.

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Guest

Unknown date

  
Neat concept; poor execution. The levels should be varied up a little bit. I can see it being good practise for new Doomers, hence 2/5. But all in all...meh. To the author: Please don't let this discourage you. I'm confident you can do better; you just need to put more effort in, is all. :o)

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Doomguy 2000

Unknown date

  
Not much I can say about that. The only thing that's good is the creativity and that's just about it. Most of the levels are frustrating plus there's no reward for beating any of them. 1/5 -Doomguy 2000

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Guest

Unknown date

  
This wad starts off a small circular arena repeated nearly one hundred and twenty times, each one completable in less than one second. The main event consists of 37 shitty, repetetive slaughtermaps, one of which can be completed in exactly 5 seconds by jumping up to the exit switch, and several others of which can be easily handled by just standing behind cover for minutes at a time. One star because I had fun watching the scripted revenant animation at the beginning.

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  • File Reviews

    • By Endless · Posted
      With only 7 maps, this WAD delivers excellent quality and at least 1 hour of top notch quality in terms of gameplay, design and presentation. Intense, fast and fun. The challenge it presents is complicated enough to spice it up without being extremely tedious/difficult. It's not easy, but it's not extreme either, and in that balance you find quite a lot of fun. Considering that the WAD is themed on Mars, this is probably one of the best I've seen in terms of adhering to its theme. Great and fantastic. I would like to thank the Cacoawards for introducing me to this beautiful collection of maps that are on my roster of exciting and fantastic WADs.  
    • By Gato606 · Posted
      It's an enjoyable and decent megawad, nice texture placement, nice level design overall.  My only complain would be a little couple of secrets doesn't have clear hints to find them
    • By Juza · Posted
      Levels 1 to 4 were great: beautiful, somewhat open maps with lots of exploration, challenge, and smart monster placement which renders a lot of replayability. 9/10 As for levels 5 to 7, their gameplay can be described with 'bite-sized arena fights' as the main loop, and 'mazey nonlinearity' for the layout design, and for me, that's boring. 6/10
    • By elend · Posted
      Great megawad that re-imagines Doom 2 how it should have been: With recognizably earth like settings. The maps look generally very realistic with some really good Doom cute furniture and the occasional funny vignette. Gameplay stays classic and imho on the easier side, which is a welcome treat in times of slaughtermaps and too much actual mapping, thus not having enough times to actually play Doom. This is no Sandy Peterson or overly hellish WAD mind you. You do get some hellish hellscapes in later maps, but the majority is earth-like and rather corridor focused. Enemy encounters are on the traditional side as well, with almost nothing standout, except that weird "Warehouse Siege" map that features what felt like 1,000 Archviles. I did not know how to progress there and had to cheat in the end, other than that you can pretty traditional encounters which means a shotgunner around the corner, and a pinky in the sewer, etc.   Even so, the really great design and occasional custom textures make this a standout WAD that traditionalists definitely want to check out.
    • By funduke · Posted
      This turns the game into a third-person shooter with a fox as the main actor. It also adds cool sound clips.   I give it five stars, because turning the game into a third person shooter by just exchanging the weapon graphics is cool and works very good. It's not that i stay with it for a longer time, but it has my intellectual respect!   Greetings Funduke
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