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The Fortified Castle

   (6 reviews)
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About This File

Coming back from Middle Ages, and having killed everything in previous episode, The Monastery, you feel happy and proud of having helped your friends. Unfortunately, Hell Order did'nt appreciate your valour, and decided to intensify his efforts to heradicate all kind of rebellion. Seeing this, General Mac Porter orders you to go back to Middle Ages, a few years later than your previous raid. As possible as you can, use tricks instead of frontal assaults, because this mission is harder than the previous you completed so well. Rebellion does'nt want to loose one of its best members. Some secret areas may help you, if you find them.


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Meril

   1 of 1 member found this review helpful 1 / 1 member

Nice, quite big (200 monsters in UV, takes me 20minutes) castle map. Use of Heretic textures in Doom wad is questionable, but map is not looking bad. Flat textures of teleporter aren't alligned. Architecture is really good. Fighting is intense mostly in cramped pleces. I stucked for a while becouse keys are in secret areas. For its time: 8/10

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Unknown date

  
It's an okay castle-ish level with mostly Heretic textures, which fortunately seem to have been palette-converted with decent software this time, so they're no uglier than they have to be (the author also seems to have done a decent job of picking the better ones, although that ugly stained glass that was so popular to rip is there). Gameplay is passable; the mancubus courtyard area was somewhat challenging. Overall an average map though, nothing particularly wrong with it but not that great either.

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Got stuck looking for the yellow key - silly me for not realising I had to run around clickin on graves to see if one would lower a wall, revealing a hidden section of the level vital to progress. Map looks good, textures really suit it. Hard to believe this is dated from 95. 2 stars for hidden key.

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The author obviously has a good feel for architecture but Heretic/Hexen textures don't suit DOOM at all. They looked out of place in Eternal and WoS and worse here. Add the ammo/powerup overkill, complete disregard for proper flats alignment and the blaring soundtrack, and from above-average this drops to 2/5 - N_A

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  • File Reviews

    • By Shiro Nomatsu · Posted
      Very good MEGAWAD. Keep up the good work guys!
    • By GuyNamedErick · Posted
      Two great vanilla maps with great challenge and excellent level design. The atmosphere is solid and vanilla textures are used wonderfully here, I especially love the sky texture here. Ammo might be a bit tight on the first map if you don't manage your ammo well, but otherwise, it's a fantastic set of vanilla levels.
    • By NuMetalManiak · Posted
      I actually haven't played this just yet, but I feel like I need to get something off my chest before I get to playing this wad. So read below:   Whoever is immediately downvoting my reviews as not helpful, even almost the instant I post them, get a fucking life. I want to know what I did that is making you hate everything I do. Come forward and speak, fucking coward. I try what I can to make my reviews worthy enough so that people can actually read some insight before playing a wad, and I'm as accurate as I can get. So then, whoever you are, tell me what I need to do to improve.   Still, downmarking everyone's reviews, especially the ones that just get recently updated, isn't really helping your cause. It isn't even helping any type of a cause, if you make of one. This hasn't happened to some of the more recent reviews right now, but it seems to happen more often to me than it does to others, and I bet this vote trolling isn't gonna stop soon. It should though. Either I'm doing something horribly wrong or someone just hates me or something.
    • By inicalsio2 · Posted
      I thought this wad was pretty fun. It had a little overabundance of Realm667, but that doesn't mean it's bad. I liked the challenge and the fact you have to conserve ammo. Over all, it's pretty good.
    • By Summer Deep · Posted
      The two reviews submitted prior to this one are rather unfair on this map, I feel. Yes it's basic and cramped, but I found it pretty tough on UV with its limited health and ammo (couldn't find a Berserk or chainsaw either) and enjoyed the challenge.   Approaching 7/10.
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