Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Fortified Castle

   (6 reviews)
Sign in to follow this  

Guest

About This File

Coming back from Middle Ages, and having killed everything in previous episode, The Monastery, you feel happy and proud of having helped your friends. Unfortunately, Hell Order did'nt appreciate your valour, and decided to intensify his efforts to heradicate all kind of rebellion. Seeing this, General Mac Porter orders you to go back to Middle Ages, a few years later than your previous raid. As possible as you can, use tricks instead of frontal assaults, because this mission is harder than the previous you completed so well. Rebellion does'nt want to loose one of its best members. Some secret areas may help you, if you find them.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Meril

  

Nice, quite big (200 monsters in UV, takes me 20minutes) castle map. Use of Heretic textures in Doom wad is questionable, but map is not looking bad. Flat textures of teleporter aren't alligned. Architecture is really good. Fighting is intense mostly in cramped pleces. I stucked for a while becouse keys are in secret areas. For its time: 8/10

Share this review


Link to review
Guest

Unknown date

  
It's an okay castle-ish level with mostly Heretic textures, which fortunately seem to have been palette-converted with decent software this time, so they're no uglier than they have to be (the author also seems to have done a decent job of picking the better ones, although that ugly stained glass that was so popular to rip is there). Gameplay is passable; the mancubus courtyard area was somewhat challenging. Overall an average map though, nothing particularly wrong with it but not that great either.

Share this review


Link to review
Guest

Unknown date

  
Got stuck looking for the yellow key - silly me for not realising I had to run around clickin on graves to see if one would lower a wall, revealing a hidden section of the level vital to progress. Map looks good, textures really suit it. Hard to believe this is dated from 95. 2 stars for hidden key.

Share this review


Link to review
Guest

Unknown date

  
The author obviously has a good feel for architecture but Heretic/Hexen textures don't suit DOOM at all. They looked out of place in Eternal and WoS and worse here. Add the ammo/powerup overkill, complete disregard for proper flats alignment and the blaring soundtrack, and from above-average this drops to 2/5 - N_A

Share this review


Link to review
Doomkid

Unknown date

  
Impressive architecture for such an old wad.

Share this review


Link to review
  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.          
×