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Town of Aquafort

   (25 reviews)
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About This File

The entry level that was supposed to be part of an episode. due to lack of time iv'e decided to release it as a standalone to see if my design and gameplay worth something.


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Cacowad

  
Really good map, ideal starting point for a episode, do you hear me SFoZ911?

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Guest

Unknown date

  
Appealing architecture, clever monster placement, good usage of Heretic's texture, nice layout, all around a very good map for Heretic. A bit short, with only 60 monsters to kill and 3 secret areas to discover; but that's not a problem. It makes me wish to see the rest of the episode some day.

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Guest

Unknown date

  
Pretty good

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Devon

Unknown date

  
The architecture in this map is flawless, but it is boring, needs a better item/enemy placement, but it is indeed a good map.

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Guest

Unknown date

  
That is impressive.

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Guest

Unknown date

  
beautiful map

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Guest

Unknown date

  
Nice and good and atmospheric map! 4/5

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Guest

Unknown date

  
Nicely detailed map with decent gameplay and a good layout. The Heretic textures are used very nicely here. - DeathevokatioN

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Guest

Unknown date

  
Feels like a DM map poorly converted to SP.

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Guest

Unknown date

  
Very congenial map, but this map is regular andd boring. I did not see anything special except the graphics.

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kristus

Unknown date

  
Nice map. Definitely would have been nice to see the full episode. Giving it a 3 because it's just way too easy and because it's using exit map textures for things that aren't exits.

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Eradrop

Unknown date

  
Really! Really! nice map of Heretic. I very enjoyed to play it.

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Guest

Unknown date

  
Nice map showing potential, so 3.5/5

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Guest

Unknown date

  
You mapping is absolutely worth it. I haven't played anything as immersive as you litte map for quite a long time. Beautiful, but not distracting. Great gameplay, pretty good flow, and it was overall pretty neat even if for just one level. I really liked Town of Aquafort, and considering Heretic doesn't have as much love, consider continuing. You are certainly good at it. 5/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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