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Blind Doom

   (30 reviews)
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About This File

This total conversion makes you blind as the title says. You can't see the enemy and the textures among other things, so this can be impossible or interesting to look at maps just as a novelty. On top of this you also can't hear anything so you are deaf with being blind.


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Guest

  
this wad is a pure cancer.

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Guest

Unknown date

  
If I wanted to play Blind Doom, I'd get a blindfold. I'd also get you a blindfold and a cigarette. And a firing squad. 0/5

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Guest

Unknown date

  
This is just so pointless.

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Guest

Unknown date

  
Add this to the list of the stupidest things ever uploaded. This author's name appears on that list multiple times.

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Guest

Unknown date

  
In Skulltag 0.98 you are not totally blind; the floors are red so you can find your way around. The monsters and weapons are invisible, though. IDDQD your way through it. 2/5 for being a weird novelty; all other levels after this one get a 0/5 for copying.

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Guest

Unknown date

  
and i thought heaven and 30,000 levels wad was terrible and pointless... ooooh boy was i wrong.

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Player Lin

Unknown date

  
Seriously, my eyes really hurts when I try this wad...

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Guest

Unknown date

  
This is actually a pretty interesting concept for a wad. I'd like to see a wad where all the monsters are completely invisible and inaudible (without the missing textures, of course), giving the player a new and strange sense of difficulty. It wouldn't be that hard to do. 3/5 for a reasonably executed concept, even though it may be a bad one.

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Guest

Unknown date

  
terrible... just terrible

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Guest

Unknown date

  
Awesome 5/5

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Guest

Unknown date

  
looks like doomguy 2000 is shitting more diarrhea into the archives! please stop doing that for the love of god! 0/5

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Guest

Unknown date

  
Same stupid stuff as always.Get a life!

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Guest

Unknown date

  
This could possibly be an interesting way of playing Doom if it was done right. However, it is by Doomguy 2000.

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Guest

Unknown date

  
I wasn't blind. I could still see the floors and ceilings. So the dumbshit couldn't even get this right.

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MajorRawne

Unknown date

  
I know, let's give Doom an interesting twist - eliminate the player's senses so they can better enjoy sitting there clicking their mouse and looking at a blank screen like a fucking retard! Imagine if real games developers did this - they'd rob us blind, pardon the pun.

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Guest

Unknown date

  
I just turned off my monitor and sound system and got the exact same result. You just wasted 4 of your earth day looser. 0/5

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gOrEE33

Unknown date

  
ok, i seen the red and white things on the ceiling, but i see the hom in the hud...

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Guest

Unknown date

  
This also makes the player deaf, as the moron author pointed out. So why call this blind doom, moron? Let alone make it.

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Guest

Unknown date

  
Looks better than Quake!

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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