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Atomic Attack

   (124 reviews)
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17 Screenshots

About This File

On August 4th, 2219, Doomguy decided to return to the old UAC phobos base, for old times' sake. Then he realized that, for some reason, everyone there was incredibly stupid and horny for imps. Then he decided to go back to hell for no reason, but when he entered the portal, whet he found wasn't hell. It was much, much worse.

My 16-level masterpiece. This is a cacoward winner for sure.

2 months ago, my first submission to /idgames was met with critically scathing reviews. Ever since then, I worked day and night to produce something infinitely better. And I mean that.

DISCLAIMER: Even though this WAD contains MP3s, they are not copyrighted. Some maps use SLIGE textures, but they aren't straight SLIGE maps.


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iconofeggsafe666

  

has some good music and somewhat good jokes.

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Coolmenbro

  

Great mod, but where is the humping animation? I dont have it.

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Cacockcansukmycok

  
to all people in the past, who Hated on this masterpiece were clearly with no Brain that's for sure.

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riki2321

  
so awesome!1

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Guest

  
stupid wad, but i admit that i had fun with it, also use brutal mod in it, but i do not recomend it, too much lag

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Guest

  
10/10 cacoward winner for sure

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Frisky

  
"Hey everybody, we're all gonna get laid!" NOPE, NOPE, NOPE, SO MUCH NOPE, NOPEITY NOPE, NOPE, NOPE, NUH-UH.

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Guest

  
thigh wad is prude good i must say, i really kinda liked the way it wad a wad

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Guest

  
10/10 it's ok.

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Guest

  
Sorry. this wad has content used from other WAD's. I rate 0 out of 5

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Guest

Unknown date

  
AMAZING We need more shit such as those wads

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Guest

Unknown date

  
total and complete garbage. avoid like the plague

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Guest

Unknown date

  
The next UACMN

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Guest

Unknown date

  
MY EYES ARE UNWORTHY TO GAZE UPON THE GREATNESS OF THIS WAD!

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mifu

Unknown date

  
You get 1 star for the song on the 2nd map

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Guest

Unknown date

  
this is just a joke wad guys, don't take it seriously

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Guest

Unknown date

  
5/5 it's downright darius

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Guest

Unknown date

  
Flat-Out hilarious (This IS a Joke WAD after all.)

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Guest

Unknown date

  
Not bad. Now give me the music.

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Guest

Unknown date

  
I have to give it a 5 based on the first 10 seconds alone. It's obviously a jokewad and a fairly good one, albeit it fails to live up to UACMN as the best.

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Guest

Unknown date

  
Crazy Train cover is the best part. 3/32.4

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Guest

Unknown date

  
More juvenile blunder. If you've played one of these then you've seen em all.

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Guest

Unknown date

  
This wad is different from off of Terry's other wads except UACMN...

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Guest

Unknown date

  
MAP02 was very funny. I laughed my guts off when I saw that extremely fat guard on the train. The rest was pretty bad and unplayable and was more like a sequel to UACMN ..... This WAD is spaminity spam.... spaminity spam ..... YAAADAAAAH

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  • File Reviews

    • By rdwpa · Posted
      2.5/5   Core combat is a strength. It's brisk and easy, and you'll be using the SSG to double-kill imps, pellet-slap mancubi's bellies, and get a firm grip on boners in your area. Apart from that, I found the experience lacking. Visuals, though okay, suffer from alignment issues. Wandering back to the exit door, far from its requisite key, accounted for a good chunk of my five minutes playing. 
    • By rdwpa · Posted
      Lakeside might also be named Loopside: every major area appears on your itinerary no less than twice, no backtracking. Don't want to pick off cliff imps in the start area? Pouring bullets into a fatso too slow? Ignore those Bezos. Come back with a bigger weapon.   Though the whole arsenal minus the BFG appears at some point, I ended up replaying this and restricting my options to the berserk fist and the carefully rationed plasma rifle. Naturally that implies a lot of punching, with the motley cast -- 89 monsters, many punchable, many not -- offering a slate of tricky, fun Tyson challenges. To get a max this way, navigating a pair of hectic infight-baiting scenarios is pretty much mandatory. I loved it. It makes good pugilistic practice. There is even a {spoiler}demon to fist.   This is a speedmap, also a positive! Speedmaps have two big traps to avoid: the first is outright sucking, the second is having no ideas and half-baked content. Once they do both, I usually like them.
    • By rdwpa · Posted
      In Bricked, Rhys does nothing offensive. Over 10-20 minutes of play, depending on pace and completionism, you can expect fair and balanced combat, and a gradual ramp-up through the arsenal and bestiary, starting at the bottom and settling before the BFG and big bosses come out. I'd describe the dominant theme as "stock brown," with help from assets like computer panels, the silver starbase cluster, and CEMENT (the bathroom tile suite).   Having played many user maps, I've seen a lot of all of this before. It's okay, but little stood out. I liked the fighting most in the larger spaces, which allowed me to go out of my way to get numerous factions infighting. Interactive triggers like lifts and stairbuilders and optional switches are more common than average, and they are used smoothly (which is important, because extra machinery is simply a detriment if it's awkward and inscrutable).   Note: though the tally lists eight secrets, two are errant flags on a window sill. 
    • By MuratMikal · Posted
      Played at UV with keyboard only (as I always do). EPIC II is a very good megawad with challenging gameplay and very beautiful textures. After MAP 19 there're a lot of tough encounters, mostly with wave of chaingunners and cyberdemons in tight spots as well as frequent usage of archvile in all maps (with MAP 29 having 87 archviles at UV!).Thankfully the author gives enough ammo and powerups to deal with them, so it's fair game. However, a complain I have is in 3 or so maps the author uses teleporting cyberdemon to create artificial difficult to the player and in my opinion it's dumb enough to warrant the loss 0.5 less star. My final score is 4.5/5, but doomworld rating system doesn't allow this so I'm gonna rate it 5 stars. I will certainly replay this one and would recommend UV difficult only for advanced players.
    • By silentzorah · Posted
      Solid wad with a purple color scheme and new enemies.  Music choices are enjoyable, difficulty starts off low and ramps up considerably towards the end.  MAP07's end was a total beef wall, though.  Make sure you find all the secrets in that one if you want to stand a chance.   All around, no bad maps in this wad.  Four stars.
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