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Administration Center

   (20 reviews)
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4 Screenshots

About This File

An underground administration center. Small map to test my speedmaping skills. Expected resistance: 100 monsters.


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Guest

  
Typical speedmap level in which author tries to impress with way too much duplication of his standard scenes & constructs. The result is a map looking quite familiar to his other work, making it more of the same, and therefore uninteresting. Also the very simple gameplay leaves a lot to desire. Overall: somewhere between awful and meh + .5 for his skills. Author might imho better spend more time making levels which feel less fabricated and have much better gameplay.

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Guest

  
Crap, even by speedmap standards.

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Guest

Unknown date

  
I liked it a lot for a short, sharp map with no cheap surprises. Just an infected little techbase that keeps you on your toes and is fun to blast through. 4/5 - Dallas Klownboy

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Guest

Unknown date

  
I assume we're supposed to play this with Brutal Doom? Whoam I kiding, I play everything with brutal doom.

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Guest

Unknown date

  
4/5

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Guest

Unknown date

  
Quite cool, like real life office. 5/5 - Optimus

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Lizardcommando

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This was pretty good for something done for a speedmapping session.

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Zellonous

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Damn fine map for 4 hours.

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HankTheLugiasBitch

Unknown date

  
I say, nice map for a 4 hour build time. A lot better than what I could do in that alloted time. Sure there are a few issues here and there, but its nonlinear, detailed, and some nice meaty fights against monsters... ~Hank

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Guest

Unknown date

  
Pretty cool! Definitely one of the best-looking office complexes I've seen in DOOM. 4/5 - ZZ

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Glaice

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Quite a nice map, not too difficult and not overly long. A good 15 minutes if you take your time to kill everything.

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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