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Compound-087-B

   (12 reviews)
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About This File

You were sent to Compound-087-B to investigate a terrible accident that occurred in the area. Your primary objective is to get the Lost Naval Intelligence from the compound so that the other marines can know more about the accident. Keep in mind soldier! Your all by yourself. But your not alone...


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CYBERIA

  

Gave me chills I'll give you that, but thats only because im a wuss and its 2:00 AM. Other than that, just straight crap. Its just 3 dark rooms. Thats all.

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NoneeLlama

Unknown date

  
This is a single map for ZDoom. It consits 3 big dark, square rooms, plus some corridors connecting them. In the last room, you have to pick up a red key, then step on the correct teleporter. There seems to be some kind of invisible monster roaming around, but if you don't stop moving, you probably won't encounter it. There's no reason to play this.

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Canofbacon

Unknown date

  
C'mon man this wasn't as good as Club Epic! Hopefully you are working on a new WAD that will be your best. I am eagerly awaiting your next release, but I'm afraid I'll have to give this 1/5 stars.

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Guest

Unknown date

  
It would normally be sufficient to just say it's just another terrible 90's wad, but since rehashed DOOM 1 map remakes still get churned out to this day, it's hard to tell since there's no release date information. 1/5

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Guest

Unknown date

  
this is the best wad i have ever played! keep making more!!

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Pottus

Unknown date

  
0/5 This couldn't be more than an hours work.

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insanoflex312

Unknown date

  
just for the lulz, I tried to make a bfg that could kill this thing. Even after making one that shoots 75 bfgs every frame, I still couldn't kill it.

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Guest

Unknown date

  
^ Can you give us a download to your weapon?

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Guest

Unknown date

  
This was just Really a horrible attempt at recreating the feel of the game SCP-087-B which I maintain that this wad is based off of. My advice to the mapper, Don't try to make things based off of the SCP entries on doom. While the engine is still capable of amazing things, it cant handle the randomly generated maps and resulting the heavy random scripting that makes the only 2 good games fun to play.

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Guest

Unknown date

  
0/5

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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