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A Marine's Last Stance...

   (14 reviews)
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About This File

The legend of the Gold storyline continues after you find out your girlfriend has tried to kill you back in Desert Paradise. Moving forward you go towards a castle located in the desert and you enter the place. Now in order to escape this place you must go through the gauntlet of hell against various enemies to escape. After that a surprise awaits you as this now becomes a marine's last stance.


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Guest

  
Why this idiot makes maps I'll never know.Never again.

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Unholypimpin

Unknown date

  
Please stop making wads yours truly , The entire doom community. 0/5

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Guest

Unknown date

  
I was thinking about giving this wad an automatic 0/5, but I decided to give it a fair chance in the vain hope that doomguy has improved. He hasn't. 0/5

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Guest

Unknown date

  
I wonder if doomguy is Terry's sucessor... probably not because his shitty maps aren't of complex and shitty quality to compare to terry. your bad if your maps are shit and they can't compare to terry's. 0/5

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Guest

Unknown date

  
Entertaining silly joke wad.

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Guest

Unknown date

  
Auto 0/5 for sure

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Guest

Unknown date

  
Everyone: JOKE WADS SHOULD BE REMOVED FROM THE INTERNET! Fancy Q: That will never happen, whatever is on the internet doesn't go away. There will always be fanboys making more of this shit. But look at the bright side, it doesn't fuck up your game.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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