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Unhinged

   (30 reviews)
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8 Screenshots

About This File

While driving in the middle of the night, a mysterious figure in the dark wanders into the path of your car, making you turn and crash into a wall, having no way back you begin searching for help, but only for you to find a psychotic infestation...


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Molestingcyberdemons

  

Great horror single level pwad. the new monsters are excellent, the tweaks you made to the old monsters work very well with the level. Crouching and jumping are required in this map so make sure you have those controls mapped or use a source port that supports it otherwise 1/3 into the maps going to be impossible. The overall atmosphere of the game is nice and very suspenseful. my hands were shaking at certain parts but, in a good way. Nice balance of jump scares and atmospheric induced gloom and fear. Theres not much replay value but with single level PWADS there usually never is. I would have liked to see more enemies especially in hell section. Theres plenty of them but there's either a big sprawling section of hell with only a few and then a clump of them in another section. Thats the only critique I have. I do recommend this WAD

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NuMetalManiak

  

given that this is the same author who created Beyond Reality, you can expect some fucked up shit to show up in this one. However, at least this one sticks to something, a horror theme, although in many places its made silly by the numerous faces of the author. regardless, the custom enemies are pretty scary at times, fast melee spiders along with blood-throwing demons. it's a little less challenging than I imagined, but maybe it's because I took it really slowly. jumping AND crouching are required, and its technically a six-key map in the sense. no actual boss though, but the map is pretty big and adventurous. not a fan of having to jump in places at all. it's worth a look.

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crazyflyingdonut

·

  

The map looks great, but seeing multiple pictures of Jack making silly faces plastered everywhere in certain parts of the map can really kill the horror vibe.

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Player Lin

  
Nice horror theme of level, I got scary on most of parts of level and first time see those shitty monsters...but the Hell part(after the door opened by all 6 keys) just boring, and that big nasty fall-to-death pit, it sucks. And yes, I don't want play it second time. :\ 3.5/5

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Scionox

  
Really liking your crazy/non-standard wad themes! 5/5

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Unholypimpin

Unknown date

  
This wad brings a new kind of scary to the table, but in a good way. Some of the custom enemies have pretty neat effects and i like the rising souls effect you made. Definitely a nice surprise, i suggest everyone should give it a spin.

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Guest

Unknown date

  
YUM,YUM,YUM!LOL

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Guest

Unknown date

  
...very interesting was... 4/5

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Guest

Unknown date

  
Minus a star for not working on Skulltag; four stars for being pretty sweet. So...4/5

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Guest

Unknown date

  
Definitely interesting, probably would have gotten more attention if doomguy 2000 didn't upload his 3 wads, this really deserves more attention. 5/5

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Guest

Unknown date

  
Meh...

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Guest

Unknown date

  
Fuck this, i can't play it because it doesn't start. But i want to play it, it looks great ! ~~From a fan of UACMN2

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Guest

Unknown date

  
Ugh, too hard! Those custom monsters are brutal! Give me those boring stock DOOM monsters that fire mushihimesama-speed projectiles that only a braindead retard couldn't dodge!

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DoomTheRobot

Unknown date

  
Um... Wtf? Well that was fucking creepy. Honestly everyone should try this. It's a completely new style of a horror wad. 4/5 - DoomGeek101

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Guest

Unknown date

  
Most original Halloween-themed idea I've ever seen, it has a little spice of a Jokewad though, but was indeed a great mod. Great level design as well. 5/5

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Guest

Unknown date

  
Certainly lives up to its name. Starts out VERY spooky, survival horror-ish, but later on gets much more action-oriented, which I thought took away from its atmosphere. The latter half especially is just a partial TC with custom (overpowered, naturally) monsters and textures and lots of colored lighting. Contains a maze, BTW (urgh), and the "shaking ground" effect made me dizzy very quickly. Solid WAD, but I wish it were more like the start. 3.5/5 - ZZ

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  • File Reviews

    • By Yandere_Doomer · Posted
      The level design is absolutely great! i love how it makes you genuinely feel like you are in a building the whole time..   For some reason this wad gives me a Die Hard vibe [probably the whole "Go down a building" Motif... now all we need is a demonic Hans and we are all set]   but yeah.. great wad overall...
    • By Argenteo · Posted
      Amazing episode, some custom decorations and good care to lights and shadows. I like how he uses the playing space (wide corridors) and how it affects the combat. Despite her beautiful voice, you gotta kill her. Burning trees.
    • By aargh · Posted
      Nice, tight level design. E1M8 was an amazing puzzle map.
      It's surprisingly difficult for a Doom 1 WAD, but for wrong reasons: constant ambushes, monsters teleporting right behind you. Also, there is a serious lack of medikits. Fights with 5 % health and hitscanners all around are common.
      Still, it was quite fun.
    • By northivanastan · Posted
      Seriously underappreciated WAD. If you've played the Japanese Community Project, Manbou (burabojunior) was the most prolific contributor, and without his nine maps, the JPCP wouldn't have the same reputation for fun and artistic flair. He announced Water Spirit in the text file for JPCP, and released it a year later. These are three somewhat challenging maps with high enemy counts and visuals even more stunning than his JPCP maps. Manbou is probably my favorite visual artist in Doom. My only complaint is that the PWAD as a whole is really short, consisting of only three maps that are about ten minutes of gameplay each. It leaves me wanting a lot more.
    • By Argenteo · Posted
      Big non-linear tech-base with no music replacement (D_running ad-eternum).
      I know there's a more polished version in an unfinished megawad, with a lot better combat and navigation. Cool idea, not sure about the execution. I recommend playing the reworked one.
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