Advanced engine needed : ZDoom, GZDoom, Skulltag, or Zandronum
Primary purpose : Single or Coop play, Deathmatch.
Title : Underground Compound
Filename : undcmp1.wad
Release date : 13/10/2012
Author : Sergeant_Mark_IV
Email Address : firstname.lastname@example.org
Other Files By Author : Brutal Doom, ArmageDoom, After the Holocaust, Neighborhood from Hell, Sinful Dimension.
Misc. Author Info :
Description : An underground marine base. I made this map in one day to test my speedrun skills.
Additional Credits to : 3D Realms (Textures and Sprites)
Nine Inch Nails (Music)
* What is included *
New levels : 01
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : Yes (DECORATE)
* Play Information *
Game : DOOM2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Player Starts Only
Other game styles : No
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : One Day
Editor(s) used : Doom Builder 2, GZDoom Builder, Slade 3, Fireworks 8
Known Bugs : Visual Glitches using Zdoom or Zandronum's Software render. Play this in OpenGL!
May Not Run With : Anything non-zdoom.
Tested With : Zandronum, GZDoom.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.