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The Core

   (11 reviews)
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About This File

A large, detailed UAC base, with some Hell stuff A remake of an unreleased map of mine, It turned into an experiment to see what I could do with some of the newer features gzdoom has, like UDMF and 3d floors.


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Memfis

Unknown date

  
Boring ass linear level progression, dumb gameplay (you rarely do anything other than just shooting stuff in front of you, there is a lot of hilarious scripted battles, like when you have to kill a fixed baron to progress further or fight waves of monsters in a square room: first 4 zombies, then 4 imps, then 4 demons, OMG SO DIFFICULT I NEED REGENERATING HEALTH), overdetailed bumpy floors everywhere... It's a disaster. Some areas are interesting to look at though, that's the only positive thing I can say.

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Guest

Unknown date

  
Nice adventure. Highly detailed. Didn't like the custom status 'bar', but gameplay is ok, so overall 4/5

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damned

Unknown date

  
Nice large map with great look full of details. Sometimes it is too much and you can find yourself trapped and stucked behind some corner and I don't like the new HUD. The gameplay was sometimes dull and some scripts were annoying, but overall the gameplay was nice and smooth. It isnt perfect, but it is definitely nice piece. 4/5 - Damned

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Guest

Unknown date

  
In what way was this vanilla? It was a a pretty fun map with some great scenery.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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