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Revenge of the 90's

   (32 reviews)
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5 Screenshots

About This File

20 levels, designed for Single Player / CO-OP


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Combinebobnt

  
Mixed feelings about this. Would probably be more enjoyable with some hitscanner attention and wacky color removal. Halfway in got too boring

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<inactive>Player Lin

  
STOP USING DARK CLOAKED ENEMIES IN DARK AREAS, and overpowered monsters, I would give 5 if I'm playing co-op game, but for SP...I only give 3, too hard with shitload of hitscan and BFG zombies...really? Later maps feels more fun, and MAP16 just pure awesome, but other than that, just so-so... :| 3/5 -playerlin

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Guest

  
It were verrrrrryyyyy gooooood!

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Guest

  
MAP16.... Best fucking map ever

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Guest

  
This is a great DooM Wad! I would've paid for something like this back in the 90's! Great graphics, great level design, and challenging gameplay :) 5/5 *****

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Guest

  
Mostly meh.. BUT map16 is one of the best city maps I've seen

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Guest

  
What were you thinking?IDK

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Doomkid

  
What was I thinking.

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NuMetalManiak

  
the gameplay unfortunately is insane. lots of hitscanners, often randomly scattered on open fields, places with 0 brightness, powerups scattered everywhere. some of the new enemies weren't good, also the fist doesn't work for me. what i liked though was the design, sprites, and music.

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Guest

  
Lots of work. Having said that: too often too dark, too cramped, and way, way too repetivite. Recoloring feels like a primitive coloring book. Water shouldn't damage. Invisible & BFG monsters should be used rare. Gameplay feels like fighting just a bunch of monsters in just a few rooms, over and over and over again. In other words: most levels simply have no decent gameplan / leitmotiv, and everything looks exchangeable. So sadly the adventure gets boring way too quickly. 3* because of the effort.

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Guest

  
I like it!

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Guest

  
I like it.

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Guest

  
It's shit. - Good Taste

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Guest

Unknown date

  
a bit confusing at times but its good. 4 stars

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maggotjoe

Unknown date

  
love the new sprites! its rather difficult as well 4/5

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Zalewa

Unknown date

  
WAD picks up after few maps. I didn't like the difficulty of hitscanners. 3/5 - Zalewa

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Guest

Unknown date

  
good map set for big coop battles, good job -Alexx

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dg93

Unknown date

  
Very nice wad. A bit difficult, but definitely a step up from UACRebellion 4/5

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Guest

Unknown date

  
yawns, I guess it's different from the iwad standards. Tis okay. ~2/5

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Guest

Unknown date

  
Not sure why anyone's complaining. I had lots of fun with this one! 4/5

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NaturalTvventy

Unknown date

  
This gets a 5 from me. A bit chaotic, but with plenty of nice touches. The new graphics, weapons, and monsters spice things up. A blast the whole way through.

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Guest

Unknown date

  
Some of the levels are pretty dark, although that's not the worst thing because the architecture is pretty bland and the design is boxy and a tad monotonous. The changes in monsters and weapons mix things up but don't really change the game drastically, and it lacks those little touches and refined improvements that bump this up into classic territory. It's really in between a 3 and 4.-Plastic Animal

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  • File Reviews

    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
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