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The Sadistic Enclave

   (9 reviews)
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About This File

You awake to find yourself imprisoned within a fiendish metal contraption. Screams echo in the distance and blood decorates the walls: this must be Hell itself! It seems the denizens of Hell still won't relent in their efforts to destroy you. You will make them pay for their persistance!


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Player Lin

  
The beginner trap is totally BULLSHIT, I never get out of it without cheat. It's not bad but pointless hard without good gameplay things. Maybe just not my tease. Get all secrets will made this map so easy, but it doesn't change difficulty in the beginning part of map. 3/5

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Unholypimpin

Unknown date

  
I felt like I was being trolled since the very beginning. Idk if your suppose to get past the first part without crouching but if not then im stumped. The whole map cannot be beat without using secrets...... The map itself doesnt look bad but the gameplay is horrible. The trolling is complete once you actually beat the map(i cheated because the map is meh)

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cannonball

Unknown date

  
Concept wad giving rather extreme difficulty from a low monster count, lots of traps of both the monster and hazard kind here. There are also puzzles at times. I can see how this map was thought out and it's a decent change of pace to the usual maps these days. But perhaps a little too sadistic for my taste and the start does not leave a good impression. There is some good stuff here though so 3 stars.

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Lippeth

Unknown date

  
This. Was. Really fun. Well thought out, and is exactly what the title suggests. Had me cursing at the screen a few times and saving often, extremely difficult for all the right reasons.

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Guest

Unknown date

  
At the end it's not about difficulty, but about gameplay. Imo this wad has a few interesting aspects, but besides that it lacks gameplay: it didn't give me 'fun' playing it. 3/5 for the efford.

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Guest

Unknown date

  
Great architecture, a tad bit difficult, but has great potential

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SonicandTails58

Unknown date

  
I had to use god mode and sv_infiniteammo 1 to complete it, because I only found a few enemies despite the 108 monster count (most likely from the two arch viles). However, the anon above this comment is wrong. This is not a TerryWAD. It is just a legitimately difficult WAD.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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