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Earth's Fall

   (23 reviews)
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About This File

It is done, after months of work, the best gameplay mod is completed, with such balance and interesting ideas, this is sure to make you drool at the quality of my work.

This requires zdoom to play.


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I liked this and it was funny xD I like some of the funny enemies and the good soundtrack and the guns (its not a sarcasm i mean seriously) NOTE FOR SOMEONE THAT SAYS ITS A TERRY WAD: It's not a Terry Wad, its a Terry Mod lel

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Guest

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TERRY WAD

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Guest

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Perfect! Just ignore that troll over me. 5/5 -Ogre

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Guest

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This is a monster replacement WAD with monsters that generally kill you within 1 or 2 hits, and have health ranges that would make MDK seem like a pistol replacement. The music is replaced - the first few maps have copyrighted MP3 tracks, and the rest are varied in nature (mostly shitty dadrock though) none of which fits the theme. Map04 is the only new map, and it's just Joey's own Unholy Fortress with missing textures. 1/5

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Guest

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Legendary vomit.

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Guest

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Piece of fucking shit. Get rid of Joey, Terry, and Ogre's wads. Nothing but a waste of space

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Guest

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Henry VIII wipped this mod on his own ass!(0/10) -Orange Bird

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Guest

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Can somebody get these morons to stop making these terrible "wads". Absolutely worthless. Go die in a fire Terry, Joey, and Ogre.

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Guest

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The only good part of this mod was the Evil Dead quote when you pick up a gun "Good... Bad... I'm the guy with the gun." 0/5

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Guest

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Crap, joke wad. I died a bit inside when I played this garbage.

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Guest

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I wouldn't wish this wad upon my worst enemies. You really are a faggot, you know that Joey?

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mrthejoshmon

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this wad... gets a fuck all out of 5

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Melon

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The sooner we ignore these terrible wads, the sooner they'll go away.

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Guest

Unknown date

  
Shit pudding,anyone?

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  • File Reviews

    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
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