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Random Speedmap to celebrate 40oz and Bloodyacid's Birthday

   (8 reviews)
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4 Screenshots

About This File

The title sums it up nicely, doesn't it? I also tried using a texture pack to spice things up a bit.


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<inactive>Player Lin

  
Even it's a Birthday map, berserk punching to some powerful monsters in narrowed, boring, grey places always bad idea, really, but the textures choice just not bad and it's should be nice map for the target of this gift and tyson-style lovers. 2/5 -playerlin

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Guest

Unknown date

  
Thank you for this gift~ -BloodyAcid

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Memfis

Unknown date

  
A tyson map that will take you one minute to beat. You have to punch some lost souls, spectres, revenants and one arch-vile in a few rooms that are cramped, symmetrical and single colored. Probably not worth your time.

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Guest

Unknown date

  
There are some nice new marble and fire textures. You also only get a berserk pack, which would be difficult if it weren't for the fact that the level has no hitscan enemies, they all get bottlenecked in the short corridors, and being vanilla DOOM monsters, the enemies have retarded AI and get caught on staircases so you can punch them around the corner. Other than that, it's just a bog standard switch-and-key jobby that you've been "enjoying" for the last two decades. 2/5

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Guest

Unknown date

  
Extremely short (1-minute) map with low visuals and imho completely missing gameplay, so 1/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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