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The Eye

   (52 reviews)
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4 Screenshots

About This File

A fairly tough single map with a circular layout and moments of mild carnage


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Jezze

  

The map is awesome, great layout, architecture and texture choice. One of the best looking maps ever created. Some people rate it down because of its high difficultly due to the massive amount of monsters in some places. Even if I'm not that skilled I had my fun with this map.

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Loud Silence

· Edited by Rimantas

  

Layout is superb, map looks gorgeous on SW renderer! Difficulty is hellish, it took me few hours to beat map with all kills on Ultra Violence. I didn't use freelook, jumping, crouching or any other cheats.

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Spectre01

  

Cool circular layout and a very high level of detail. Gameplay provides a fun challenge and none of it feels like a chore. 4/5

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Nems

  

A very beautiful albeit difficult map. The fight up the central tower in particular is tough but fair. In fact, that's pretty much the entire map in a nutshell: beautiful, tough but fair. Give it a spin. <3

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Guest

  
I loved it. Very great looking map with great architecture. Fun and beautiful!

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Guest

  
Great map.

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Doom OG

Unknown date

  
The architecture is amazing, but its too hard to enjoy. 4/5

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pavera

Unknown date

  
There's a lot of love in this map, and while I personally think the visual design is often a bit busy, it's certainly an impressive architectural feat. Therefore, I assign a positive rating!

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dannebubinga

Unknown date

  
mouldy is a true artist! the gameplay could have been a wee bit better, but the overall design of the map is breathtaking. legendary //danne

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SleepyVelvet

Unknown date

  
playing on low difficulty settings helps if you don't want to save too often.

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Guest

Unknown date

  
This level looks really great. lots of stairways, architecture... then some dumass put a BILLION MONSTERS in it!!! EVERYWHERE!!! IDDQD + IDFA = C.R.A.P. no fun.. shoot shoot blast it ........ BORING!!! BORING!!! ETC.etc.etc.etc. 0/5

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Guest

Unknown date

  
Yeah, sure the map looks nice and all but I have to agree with the comment above me. It's just way too hard to enjoy. I mean, I'm a pretty good at Doom and I gave this WAD a lot of tries but I just don't have the drive to go any further. I'll give it a 3/5 though. I just wish the difficulty was a bit more balanced.

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CorSair

Unknown date

  
Is a bitch at times, but not impossible. Good in design and has excellent visuals. ****

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SFoZ911

Unknown date

  
Not a cacowards material, sry. this map is not that good as people say. it may be epic, but not very fun.

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Guest

Unknown date

  
Good fun, nice design and lots of monsters. Just too difficult for me though, needs for health pickups.

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Unholypimpin

Unknown date

  
The map itself looks quite nice and has a pretty nice theme too. The gameplay is pretty good too, eventhough it can still use some refinement in certain areas. Overall 5/5 because the map looks nice and its pretty challenging.

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Ofisil

Unknown date

  
Great semi-slaughter WAD. Extremely detailed and entertainingly tough. A must have. 4/5

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Guest

Unknown date

  
From what I saw the scenery is epic but unfortunately it lags pretty bad with brutal doom.

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Guest

Unknown date

  
this map looks gorgeous -scientist

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Guest

Unknown date

  
I like too much!!!!

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Guest

Unknown date

  
I found the gameplay really challenging, and the architecture to be pretty good. Prepare for some hectic gameplay at the end part! Two thumbs up from me. 4/5. -TRRobin.

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killer2

Unknown date

  
Beautiful map with a wonderful and unique design. The battles were fun and it's nice to see a non-linear map every now and then. To the people that say it's too difficult, honestly I don't think that should affect your review. Also, it took me 3 saves total to beat it on UV on the first run, so...yeah.

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Guest

Unknown date

  
wonderful design and hard level..but exit lift has an error. I jumped with crouching

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Guest

Unknown date

  
Amazing architecture. Great gameplay. Fun arenas and good weapon balance. I would argue that the last part was a little too easy - you get a huge surplus of rockets and cells, as well as an invulnerability sphere. On the flipside, it felt nice after the difficult fights that came before it. 5/5

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Guest

Unknown date

  
A very impressive and original offering by Mouldy. The architecture and texturing is a sight to behold, the layout and flow is great, and the difficulty level was just right in my opinion. This map has a lot of character; it's very unique and I highly recommend it. 5/5 stars.

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  • File Reviews

    • By erzboesewicht · Posted
      Really good puzzle map in a big dark metal/stone building. It catches the atmosphere of Bob Evans' Eternal Doom stuff, and I think there are even some homages to some other Eternal Doom maps as well (for example, the big two-layered outdoor area looks a bit like the "amusement park" in MAP26).   In my experience the puzzles were a bit easier than in "Silures" or "Excalibur", but it's possible that having played a lot of puzzle map stuff since I played Eternal Doom, having played through the whole canon of Bob Evans and Jim Flynn, and liking to search for Doom secrets in every map has made me recognize certain tropes better. The puzzles I liked most were (the spoilers only give minor hints):
          Gameplay is good too, at the start ammo is scarce so the chainsaw and berserk are your friend, and midtiers say hello from the start on, but hitscanners are the biggest threat. Rockets should be saved for archviles until you find the first larger cache.   9,5/10
    • By Somniac · Posted
      Fun, challenging set of maps that looks much better than you might expect for the time it was made. These maps will still slap you around a bit on HMP if you're not staying sharp. The author is fond of Chaingunner ambushes which keep you on your toes. I didn't find the SSG until around MAP05, which was cool, I like when its not given out too early. Pistol-starting the last two maps is pretty tough, but doable.   The map designs do a really good job of letting the player see crucial areas from different angles through progression and the layouts are really tidy overall, and feel a bit more modern than a lot of other 94/95 maps I've played. There are some really nice large-scale vistas (like the start of MAP06), nice uses of verticality and a good mixture of tight and more open combat.   Recommended!
    • By Darman Macray · Posted
      Spectacular visuals and engaging combat make this an absolute must play. There's a puzzle with a "Shoot the thing" answer that kind of comes out of left field and can be an easy place to get stuck if you're not on your toes, but that hardly stops the map from being a thrilling masterpiece.
    • By Darman Macray · Posted
      E3M9's refrain of back-tracking to a church for keys is a little tedious, and there are a few moments where things can become a frustrating key/switch hunt as you figure out what to do next, but aside from that, this an intense and rewarding adventure with beautiful lighting and architecture.
    • By JKWAD · Posted
      This actually Reminds of Me Epic 2
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