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The Eye

   (51 reviews)
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4 Screenshots

About This File

A fairly tough single map with a circular layout and moments of mild carnage


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Rimantas

· Edited by Rimantas

  

Layout is superb, map looks gorgeous on SW renderer! Difficulty is hellish, it took me few hours to beat map with all kills on Ultra Violence. I didn't use freelook, jumping, crouching or any other cheats.

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Spectre01

  

Cool circular layout and a very high level of detail. Gameplay provides a fun challenge and none of it feels like a chore. 4/5

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Nems

  

A very beautiful albeit difficult map. The fight up the central tower in particular is tough but fair. In fact, that's pretty much the entire map in a nutshell: beautiful, tough but fair. Give it a spin. <3

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Guest

  
I loved it. Very great looking map with great architecture. Fun and beautiful!

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Guest

  
Great map.

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marysson

Unknown date

  
The architecture is amazing, but its too hard to enjoy. 4/5

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Pavera

Unknown date

  
There's a lot of love in this map, and while I personally think the visual design is often a bit busy, it's certainly an impressive architectural feat. Therefore, I assign a positive rating!

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dannebubinga

Unknown date

  
mouldy is a true artist! the gameplay could have been a wee bit better, but the overall design of the map is breathtaking. legendary //danne

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NoisyVelvet

Unknown date

  
playing on low difficulty settings helps if you don't want to save too often.

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Guest

Unknown date

  
This level looks really great. lots of stairways, architecture... then some dumass put a BILLION MONSTERS in it!!! EVERYWHERE!!! IDDQD + IDFA = C.R.A.P. no fun.. shoot shoot blast it ........ BORING!!! BORING!!! ETC.etc.etc.etc. 0/5

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Guest

Unknown date

  
Yeah, sure the map looks nice and all but I have to agree with the comment above me. It's just way too hard to enjoy. I mean, I'm a pretty good at Doom and I gave this WAD a lot of tries but I just don't have the drive to go any further. I'll give it a 3/5 though. I just wish the difficulty was a bit more balanced.

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CorSair

Unknown date

  
Is a bitch at times, but not impossible. Good in design and has excellent visuals. ****

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Sky

Unknown date

  
Not a cacowards material, sry. this map is not that good as people say. it may be epic, but not very fun.

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Guest

Unknown date

  
Good fun, nice design and lots of monsters. Just too difficult for me though, needs for health pickups.

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Unholypimpin

Unknown date

  
The map itself looks quite nice and has a pretty nice theme too. The gameplay is pretty good too, eventhough it can still use some refinement in certain areas. Overall 5/5 because the map looks nice and its pretty challenging.

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Ofisil

Unknown date

  
Great semi-slaughter WAD. Extremely detailed and entertainingly tough. A must have. 4/5

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Guest

Unknown date

  
From what I saw the scenery is epic but unfortunately it lags pretty bad with brutal doom.

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Guest

Unknown date

  
this map looks gorgeous -scientist

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Guest

Unknown date

  
I like too much!!!!

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Guest

Unknown date

  
I found the gameplay really challenging, and the architecture to be pretty good. Prepare for some hectic gameplay at the end part! Two thumbs up from me. 4/5. -TRRobin.

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killer2

Unknown date

  
Beautiful map with a wonderful and unique design. The battles were fun and it's nice to see a non-linear map every now and then. To the people that say it's too difficult, honestly I don't think that should affect your review. Also, it took me 3 saves total to beat it on UV on the first run, so...yeah.

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Guest

Unknown date

  
wonderful design and hard level..but exit lift has an error. I jumped with crouching

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Guest

Unknown date

  
Amazing architecture. Great gameplay. Fun arenas and good weapon balance. I would argue that the last part was a little too easy - you get a huge surplus of rockets and cells, as well as an invulnerability sphere. On the flipside, it felt nice after the difficult fights that came before it. 5/5

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Guest

Unknown date

  
A very impressive and original offering by Mouldy. The architecture and texturing is a sight to behold, the layout and flow is great, and the difficulty level was just right in my opinion. This map has a lot of character; it's very unique and I highly recommend it. 5/5 stars.

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Guest

Unknown date

  
wretched map. Unpalatable . There may be a moron , who practice for many years , and will guide you through , but I want to play , not a circus stunt. 0/5

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  • File Reviews

    • By Gaia74 · Posted
      I must say that although it is a wad of terry, I would like to find a serious one like this, new enemies very interesting and original just for their attacks, bosses that have inspired me (and you can see it in my creations) and it is really amazing like this wad despite having their terry traps is entertaining and much better than many wads of 32 levels, if you want to have something interesting to play and different as long as you ignore the story is fun filled with very good boss fights, excellent music, this is an option although if you can not stand the terry traps just do not try it   5/5 to be a joke wad   Gaia74
    • By Chipchase · Posted
      A quarter of a million monsters in a gigantic flat square room. It is said to be for stress testing source ports (and your PC?), otherwise it's on the other side of crazy. It took my PC nearly two minutes to load the wad (I thought it had crashed) and I took less than two seconds to die. At least it ran - the author says he never even managed that.
       
      The first screenshot has a high viewpoint because an Archvile lifted me. The second shows it in the Eureka editor; seeing only about 4% of the area, and every red square is a heavyweight monster (yellow selecting a caco).  and Doomguy is in the bottom left corner. Eureka was crawling, almost unusable - how did the author even build this?    
    • By CaptainResident · Posted
      This was great. Great joke wad and a great Terry trap collection. Instead of the generic "Oh it's a well made map at first then BOOM" it's actually a well-made megawad that simply has them as little traps that can be avoided. It's able to be completed, seriously. That's new. I especially love the final boss and highly suggest using a cheat against him. Trust me, do it, it'll be worth it.
    • By defiatron · Posted
      This wad is fucking legendary.
    • By geo · Posted
      Are you up for a brutal, non stop challenge through detailed, but bland environments? The Secret Energy doesn't let up, so it's either a low health slaughter map or a speed runner's dream to get from switch to switch, all while enemies constantly spawn in with each button press. There's little health for such meaty enemies and even on the easiest difficulty, it's a slog to kill them all. To balance out the lower health, there are less hitscan enemies that seem to be relegated to a few chain gunners that can get distracted in a sea of madness.   It feels like a punishing experience from the first room. It fills with imps, then pinkies, then flying enemies, then revenants and a cyber demon. The entire map is like that. Enter a room and it will flood in via waves. Each wave opens up something new and you need to find where that new thing is. Is it a switch on a wall? Is it a switch inside of a pillar? Did a door just open up? Are you supposed to go back into the main corridors of the complex? At least on my first play through, I felt there was a poor flow to the level.   The place is so big and centralized, you might miss where you need to go next. No arrows, the switches are around corners and walls inside of rooms that may or may not have opened. The game has its detail, but detail with greens, browns, a few blue wires across the floors, perhaps to guide you to the next area. It was all lost on me and blurred together into a jumble. While the structures of each new room was different, it's the color scheme and darkness that stayed the same.   Give it a try. There is something redeemable in here for those hardcore enough to endure the first room, let alone the entire map.
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