Primary purpose : Deathmatch
Title : Deathmatch: Temple
Filename : DMTEMPLE2.WAD
Release date : 11/17/12
Author : TheNooBringeR
Email Address : firstname.lastname@example.org
Other Files By Author : Doom Chronicles, Deathmatch: Outdoors,
Deathmatch: Outdoors 2, Zodiac Base and Serious Doom.
Misc. Author Info : In my free time i usually create wads for DOOM, check out my blog for more wads on
Description : A deathmatch wad that is set in a temple made of bricks, there are alotsa stone pillars where you can cover, also
an outdoors area with the river that has the deep water effect, the BFG room is the ashwall room that you can see from the inside the temple
find the teleporter to get to the BFG room! And also there is a new difficulty screen for nightmare, i replaced it with "Bring it on!" it's the first custom
difficulty screen i made. By the way this is an updated version of DMTEMPLE.WAD, you can download the original one on my blog, www.tnbdoomblog.blogspot.com
Additional Credits to : Id Software, and creators of Doom Builder and XWE
* What is included *
New levels : 1
Sounds : Yes
Music : No
Graphics : kinda
Dehacked/BEX Patch : nope
Demos : nah
Other : a new difficulty screen that replaces "Nightmare"
Other files required : none
* Play Information *
Game : DOOM2.
Map # : MAP01
Single Player : yep but theres nothing really to do in singleplayer on this wad
Cooperative 2-4 Player : yup but theres nothing to do like in singleplayer
Deathmatch 2-4 Player : Designed for.
Other game styles : none, deathmatch only.
Difficulty Settings : Nope, since this is a deathmatch only wad
* Construction *
Base : New from scratch
Build Time : 3 hours
Editor(s) used : Doom Builder and XWE
Known Bugs : If you rocket jump over the river that has the deep water effect, you will be able to fly in the air, this is an engine bug and there's no fix.
May Not Run With : Anything else other than Skulltag and Zandronum
Tested With : Skulltag and Zandronum
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: http://www.tnbdoomblog.blogspot.com
FTP sites: none