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The Abaddon

   (14 reviews)
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4 Screenshots

About This File

This is one of the first few map I made for Doom 2 back in 2010. It's a medium sized, hellish themed map which shouldn't be too difficult to beat. This was originally supposed to be part of a PWAD that I am currently working on; but it isn't on par with my other maps anymore so I decided to scrap it and replace it with something else. I'm uploading it on here as a single level WAD and hopefully you guys like it.


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Zahid

  
Its A pleasant experience...map design,fights and lightning work are impressive...last fight can be a lot more better...

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richter3456

Unknown date

  
^Haha, I literally face-palmed myself when I read this. The truth is that this was made when I only really used Zdoom for a source port (hence the sky trick) and lift with tag 0. I played this map in PRBOOM later and realized that I had to actually tag my lift to make it work with other ports; afterwards I went into Doombuilder and did exactly that. Looks like I missed one! Anyway, thanks for the feedback. After 3 years of mapping I've improved quite a bit so future WAD's shouldn't disappoint.

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Memfis

Unknown date

  
ROFL, I load the game, make two steps to the right and suddenly I'm stuck. That has to be a record. Aside from this and a couple of zdoomisms (sky trick in the outdoor area doesn't work in classic ports, also there is a lift with a zero tag (non-fatal)), it's a fine classic style map, the author definitely got the gameplay right with many fun fights and exciting traps. Looking forward to this guy's next wad.

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Guest

Unknown date

  
I thought it was OK. I had fun playing it and that's what matters. It's good for a beginner too. 3/5. -TRRobin.

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Guest

Unknown date

  
That's preety fun level too. 4/5 - Optimus

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Guest

Unknown date

  
Since this is a recent upload (Jan 2013), why not fix those few little errors so the map can be played in PrBoom and other various ports? It's okay to re-upload the same file, as an update to your previous upload.

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Guest

Unknown date

  
This is a fairly nice map with a very classic feel to it - it's hard to pin down, but something about it feels appropriately chaotic and demonic. I enjoyed playing it. 4/5 - ZZ

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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