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Botero's Mansion

   (24 reviews)
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About This File

The first of my tuneup maps. This was my first ever level. Originally made way back in 1996. I have decided to give it a major facelift. The entire map has been retextured into a bricks and metal theme (Dr. Sleep like) and looks and plays a ton better than the original. Uses 100% stock textures. The original version of this map can be found in MAP31 of my 2006 Jokewad The New Adventure (0cb.wad). I named this map Botero's mansion. Botero = Spanish for Boatman.


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Walter confetti

  

Pretty cool and solid map!

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Player Lin

  
Ammo is tight, gameplay just soild, a little hard but enough balanced. I have fun on it. 4/5 -playerlin

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Lightning Hunter

  
Just a decent Paul Corfiatis map. The ammo conservation added a nice challenge in my opinion. The theme was somewhat plain, but effective enough. The ending is kind of weak, however (just a switch behind a red key door). 3 of 4 secrets are too difficult to find, unless you go clicking on every single wall; there is no hint at all, since the textures are aligned, and they are hidden on the automap.

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Snakes

Unknown date

  
A typical, cleanly-designed Pcorf map in the style I've come to expect from him over the years. Decent enough gameplay, albeit the secrets push a tidbit on the easy side of things. That being said, it's fairly well-balanced and worth a playthrough should you find yourself with free time. 3.5/5

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Guest

Unknown date

  
4/5

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Memfis

Unknown date

  
Didn't enjoy this. Too much copy-paste, symmetry and simple rooms/hallways... everything is so brown... fights are rather meh...

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Guest

Unknown date

  
Not bad, but a couple more bullets woulda been nice.

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Guest

Unknown date

  
Awesome, reminds me of 0cb. 0cb is one of the best megawads there is. 4/5

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cannonball

Unknown date

  
Pretty good map, fairly easy to overcome, a few platforming bit which were not annoying, a nice change. Nice design and good looking. Good job on the revamp. 4/5

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Lizardcommando

Unknown date

  
That was quite nice. I liked it.

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Netherstorm

Unknown date

  
Very nice. 4/5 - Netherstorm

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Guest

Unknown date

  
Cool cool cool 4/5 - Optimus

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Guest

Unknown date

  
Pcorf is back................ .......

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Guest

Unknown date

  
Cool oldschool Doom2 map. 3,5/5 - Mr. Sz.

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Guest

Unknown date

  
I really enjoyed this level. Then again, I'm a bit of a pcorf fanboy so my opinion may be a bit biased. Heh. :) -Nems

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Guest

Unknown date

  
good stuff

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Guest

Unknown date

  
Great vanilla-ish fun. I'm always happy to play PCorf wads as they are always fun and this was no different really. Recommended. -TRRobin.

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Doomkid

Unknown date

  
One of my favorite oldschool styled maps.

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fullmetalvaran33

Unknown date

  
This was a lot of fun--definitely a great map! --fullmetalvaran33

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Guest

Unknown date

  
If you liked this be sure to check out his other map The Great Urban Battle. It's long, it's great, and it's in /newstuff (just hasn't been updated onto Doomworld's database yet). http://www.gamers.or g/pub/idgames/newstu ff

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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