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Botero's Mansion

   (24 reviews)
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About This File

The first of my tuneup maps. This was my first ever level. Originally made way back in 1996. I have decided to give it a major facelift. The entire map has been retextured into a bricks and metal theme (Dr. Sleep like) and looks and plays a ton better than the original. Uses 100% stock textures. The original version of this map can be found in MAP31 of my 2006 Jokewad The New Adventure (0cb.wad). I named this map Botero's mansion. Botero = Spanish for Boatman.


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Walter confetti

  

Pretty cool and solid map!

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Player Lin

  
Ammo is tight, gameplay just soild, a little hard but enough balanced. I have fun on it. 4/5 -playerlin

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Lightning Hunter

  
Just a decent Paul Corfiatis map. The ammo conservation added a nice challenge in my opinion. The theme was somewhat plain, but effective enough. The ending is kind of weak, however (just a switch behind a red key door). 3 of 4 secrets are too difficult to find, unless you go clicking on every single wall; there is no hint at all, since the textures are aligned, and they are hidden on the automap.

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Snakes

Unknown date

  
A typical, cleanly-designed Pcorf map in the style I've come to expect from him over the years. Decent enough gameplay, albeit the secrets push a tidbit on the easy side of things. That being said, it's fairly well-balanced and worth a playthrough should you find yourself with free time. 3.5/5

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Guest

Unknown date

  
4/5

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Memfis

Unknown date

  
Didn't enjoy this. Too much copy-paste, symmetry and simple rooms/hallways... everything is so brown... fights are rather meh...

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Guest

Unknown date

  
Not bad, but a couple more bullets woulda been nice.

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Guest

Unknown date

  
Awesome, reminds me of 0cb. 0cb is one of the best megawads there is. 4/5

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cannonball

Unknown date

  
Pretty good map, fairly easy to overcome, a few platforming bit which were not annoying, a nice change. Nice design and good looking. Good job on the revamp. 4/5

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Lizardcommando

Unknown date

  
That was quite nice. I liked it.

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Netherstorm

Unknown date

  
Very nice. 4/5 - Netherstorm

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Guest

Unknown date

  
Cool cool cool 4/5 - Optimus

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Guest

Unknown date

  
Pcorf is back................ .......

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Guest

Unknown date

  
Cool oldschool Doom2 map. 3,5/5 - Mr. Sz.

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Guest

Unknown date

  
I really enjoyed this level. Then again, I'm a bit of a pcorf fanboy so my opinion may be a bit biased. Heh. :) -Nems

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Guest

Unknown date

  
good stuff

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Guest

Unknown date

  
Great vanilla-ish fun. I'm always happy to play PCorf wads as they are always fun and this was no different really. Recommended. -TRRobin.

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Doomkid

Unknown date

  
One of my favorite oldschool styled maps.

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fullmetalvaran33

Unknown date

  
This was a lot of fun--definitely a great map! --fullmetalvaran33

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Guest

Unknown date

  
If you liked this be sure to check out his other map The Great Urban Battle. It's long, it's great, and it's in /newstuff (just hasn't been updated onto Doomworld's database yet). http://www.gamers.or g/pub/idgames/newstu ff

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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