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Incarnate

   (15 reviews)
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About This File

Short map I made, provides a little bit of challenge to the player.


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<inactive>Player Lin

  
Everything is good, but not THAT cyberdemon fight, too many obstacles to block your way and get murder by cyberdemon. Run out of my ammo and have to try to hit the un-rised exit switch to complete...maybe made the final room a little bigger maybe is a good idea... 2/5 -playerlin

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(empty)

Unknown date

  
First half's pretty cool; everything immediately preceding the Cyberdemon fight is a bit ridiculous, though.

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mrthejoshmon

Unknown date

  
This is good, really good! the textures are placed correctly and look superb! the architecture in the map is a nice fitting piece and the difficulty is just right for the challenge! that is not to mention the scripting and the teleports! 5/5

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pcorf

Unknown date

  
A fun to play simple linear map. Good gameplay, ending was funny and got me by surprise. Nice song from Hexen you don't often hear in Doom maps (unlike grover.mid which is way too overused and sounds like a big long fart :D) .... although architecture is bland, gameplay was good. A 3.5 out of 5 overall.

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Guest

Unknown date

  
A map by my like 17 year old son. 2/5 -guy who signs posts on a site with mouseover signatures

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Memfis

Unknown date

  
Very simple linear map, some encounters are fun, some are pointless/tedious (like the part where you have to snipe a spider mastermind while hiding behind the pillars). The visuals are nothing special but I love starry night skies, so to me this level looked nice. The ending was funny.

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Seiat

Unknown date

  
Not bad, not bad at all. Liked the textures, detail variation, and scripting... 3/5. But I voted 0 because I don't like you. Maybe you ought to not be such a prick towards others and their hard work. Just saying.

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Guest

Unknown date

  
good start

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  • File Reviews

    • By Bitofu · Posted
      This is a really solid WAD through and through. The action starts as soon as load into E3M1 and it doesn't let up. The maps flow very well and give you a decent but fair challenge. My only nitpick is with E3M7, which felt a bit gimmicky. Otherwise, this is a great effort, especially for 1994.
    • By Bitofu · Posted
      A decent E1 replacement. The maps are mostly non-linear and they feel good to play, although there's a few odd design choices that lead to dead-ends in couple places. The maps are too easy, mostly thanks to an overabundance of items, but they're still fun enough to navigate, thanks to a good handle on basic architecture. The standout is easily map 5.
    • By Bitofu · Posted
      Neat little map. The custom textures are impressive for their time. The map doesn't flow too well and the encounters aren't anything special, but it's a cool piece of Doom history.   The whole concept of modeling a school is obviously taboo nowadays, but it's still worth a try.
    • By Bitofu · Posted
      A huge improvement over the first part. The maps are fun, filled with interesting encounters and a diverse enemy variety. The architecture is simple but efficient. I particularly like how a couple of the maps make you circle around back to the starting area. The music is fun and cheesy, although a couple tracks failed to loop on my end. Overall, the difficulty is balanced, except for map 2, which stands out thanks to a very nasty trap.
    • By Bitofu · Posted
      I'm sad to say that I didn't have a good time with this. The maps are uninspired and confusing, while the enemy placement feels random. There's very little sense of progression through the maps. I can't knock it down too much due to its age, but by my modern standards, I wouldn't recommend it.
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