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The Great Urban Battle

   (30 reviews)
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4 Screenshots

About This File

One Player ..... One City ..... Many Monsters. Your mission is simple. Seek, destroy and escape!


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Player Lin

  
I don't see this wad is bad at all, I have fun and actually found the secret #12345 linedef and go to the secret level. The final battle on normal exit just a little annoying since I hate those imps on higher positions, when I try to fight Cyberdemon and have to dodge their shitty fireballs. Overall, I think it can be 5/5, but the final battle just ruined it a little. :P 4.5/5 -playerlin

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Walter confetti

  
This is a huge and epic map for Doom 2... i don't found a key that opens the last section so i had to cheat a little... anyway is a pretty cool map. I don't get the hate for this.

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Guest

Unknown date

  
Pretty cool, but the addition of an underground cavern and castle after the city seemed unmotivated. The secret level also wasn't exactly superb, and could've been placed on MAP31 to allow non-ZDoom ports to play it, but still, all in all, it's pretty good. 4/5 - ZZ

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Guest

Unknown date

  
Not very original, no spectacular scenery, and no wonderful adventures. However, gameplay is solid for this huge map and gave a lot of fun, so 4/5.

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Guest

Unknown date

  
Come on, it deserves more 4 than 3 stars.

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cannonball

Unknown date

  
Solid map, looks nice with neat little added extras throw in, music is decent. Whilst not being speedrun friendly, it's a good adventure. 4 stars

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Guest

Unknown date

  
Not a bad wad, but also not a good wad. The Blade Runner 'rip-off' music made me want to kill someone! 1/5

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Guest

Unknown date

  
5/5 stars. It's alright I guess, pretty boring though.

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Guest

Unknown date

  
I was kind of disappointed. The map's layout reminded me of Plutonia's "Oddessy of Noises", but in a bad way. It's very easy to get lost. Monster placement seemed more dense than logical, and trying to hunt down every straggling zombieman felt like a chore at times (lest they shoot ye in the arse later!). The music was probably the only thing I liked. Still a big P.C. fan though! 2/5 -Aenima

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Guest

Unknown date

  
This is cool, this is really cool. ~5/5

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Guest

Unknown date

  
I like this very,very much!More like this,please?

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mouldy

Unknown date

  
I thoroughly enjoyed this map, some great battles and chaos going on and loads to explore. Cool secrets too. Definitely worthy of 4 stars

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MajorRawne

Unknown date

  
I thought the map was quite good-looking in an old-school way. The gameplay was a bit bland but the layout does give you clues about where to go next. About 2 minutes in, the music sounds like a poor man's porn track. I was haunted by visions of a young Ross from friends giving it to an equally unattractive young Phoebe.

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Guest

Unknown date

  
Epic! But a bit too big. 4.5/5 - Optimus

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Ed

Unknown date

  
I don't usually go for big cityscape maps, but this one was done quite well.

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Guest

Unknown date

  
This is boring Paul, make another New Adventure. 2/5

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dg93

Unknown date

  
This is a must have for everyone's Doom 2 wad collection. 5/5

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Guest

Unknown date

  
Meh, too hectic and haphazard. Just feels random and half finished.

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pcorf

Unknown date

  
^ Sorry guys. But to be honest I am hopeless at the gameplay and enemy placement and not many people were even interested in doing the play testing. Sorry for disappointing you guys. No more city maps from me again. - P

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BlackFish

Unknown date

  
Map's quite fun.

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Guest

Unknown date

  
This is a very good map! I played it a few times. Plays well!! Game play is what you could expect in a city. You can be hit from anywhere so you have to stay alert! It's an epoch battle!! So don't start it unless you have about an hour & a half on your hands. This is one I rate at 9 out of 10. The only draw back is the very ending seems quite anti-climatic.

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  • File Reviews

    • By Chipchase · Posted
      I guess this was meant to be a serious wad, just using a trick to make the C-Demon hard to see. I don't think it was a deliberate troll of the style that caught on later, eg Sand Chain and the Terry wads. IMHO it nowhere near holds the record for "worst wad ever" (even if it did once) so it is now "over-rated" in that respect. There are wads where you die quicker (eg "Stupid Benchmark #1"), and wads with worse graphics( eg "Sand Chain").  TBH, after all the hype I was a bit disappointed, I was expecting worse LoL.  
    • By NuMetalManiak · Posted
      Doomers these days have varying levels of patience. I know I have some of the worst when it comes to quickly finishing areas and moving on, which is why I prefer shorter levels most of the time. this particular map, a Maximum Doom map by the way, is one that completely tested my patience.   this is 8 levels long, from E1M1 to E1M8, and is sort of a proto-slaughtermap episode replacement. every map here has at least 200 monsters, and the layouts of each say that they are compact in size. so the action would be pretty good and fun right?   WRONG   while it's fun to kill all these enemies, this is honestly horribly balanced. on the first level, you only really get a shotgun and a chaingun, and it took me a while to get just one armor too. is that the worst part? I can actually enjoy the challenge of such a gameplay scenario so no. what's problematic about each and every level in this wad is that when you're not killing enemies, you're just sort of fucking around. in other words, you're switch hunting. but this is the worst kind due to lifts that have zero indications that they are lifts, as well as switches that have zero indication of what they did. not to mention some walls are triggers, when they really don't have any indication that they really do anything. oh yes, and mandatory secrets and backtracking. I would like the combat more if it gave more weapons too, not one plasma gun or BFG in sight, and all that backtracking just...fucking...headdesk. there's no reliable way to even speedrun this, to the point where I wonder if the author ever realized that other's would tire the fuck out over it. "these are the easy ones" this has all the hallmarks of a bad Maximum Doom map.   it's amazing how varied my Maximum Doom experience is so far. there are some really fun maps, mediocre but quick maps, and some long and nasty ones. I'm honestly trying to avoid reviewing any maps from there but i'll make an exception for this particular one since it's just unbelievably bad.
    • By Chipchase · Posted
      Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.  
    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
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