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MyHouse2.wad

   (19 reviews)
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About This File

This is the Doom ][ version of my Wad file, some of texture's are a little off so if you want the full effect you should play it on Doom I !!!

This is a completely blueprint accurate WAD of my house. I designed the level so my friends who don't have Doom can come over to play Doom via modem and would know the level without having to ask me which way to turn all the time. I also added a few underground tunnels and secret passageways that my house obviously doesn't have. There are hidden teleporters, detailed furniture, and a couple great hiding places. Even though the size of the file is large, the level itself is not that big. It is because of the furniture. Be sure to check out the fireplace and Bathroom's with moving toxic waste!!! This is my first attempt at creating a WAD so please be kind. Enjoy!!! (please tell my what you think!!!) noah@seas.ucla.edu


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Ordon

  

still better than myhouse.pk3

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NegativeTen

  

if myhouse.wad is so good, why isn't there a myhouse2?

myhouse2.wad:

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Obsidian Plague

  

damn, they really jumped the shark with this myhouse sequel

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Al-Faris M

·

  

Mediocre DM map, but nice layout and detailing. Is THIS the MyHouse.wad everyone's talkin' about?
(Also, for reviewers: Please don't complain about the download button not working so you can give it a low score. Just search it up on Idgames.)

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Anti-Mousetrap

  

The hell, when I tried to press download file, it went nothing...

Spoiler

myhouse.pk3/myhouse.wad is better.

 

 

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baja blast rd.

  

the bathrooms don't have toilets, 0/5

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siliconn

  

Not as great as the original, oddly sized, weird texturing... dig some of the cozy windowless rooms though and the room full of the damned spiked tortured souls tho.

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Osmosis Bones

  

Not as good as the original.

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Birdman

  

I dont know you, but I like your house. I too have a torture chamber in my house.

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Guest

Unknown date

  
Very bad. 0/5

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Guest

Unknown date

  
This level is stunning, and perhaps the most detailed 1994 wad out there. There's no new textures, but the author used the stock Doom textures very well in this level. The only problems is that you often get a visplane overflow when entering the livingroom from the garage, but this can be remedied by using a sourceport. Also, some areas can be a pretty tight squeeze to get through, but that would happen in a real house during a deathmatch situation anyway. :) 5 stars.

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Guest

Unknown date

  
This is a pleasant surprise. Most of the "my house" levels are terrible, no matter how detailed, because houses do not work in deathmatch; they are full of little rooms each with a single door. This level mostly avoids that problem, and it has a nice flow. You can barrel around. The detailing is simple, and the first floor is a bit redundant (it only has a handful of rooms), but this is one of the few house levels that would actually work in deathmatch.

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Guest

Unknown date

  
Very good for a house level.5/5

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Guest

Unknown date

  
very very bad. I see that you have a torture room, you lil ju you! ~pharisees 0.0/5.0

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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