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Hidden Temple

   (7 reviews)
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About This File

My first complete singleplayer map. Thematically, Hidden Temple should make you feel like you're exploring in a lost world. It's a quick one, though.


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Player Lin

  
I don't know, it should be nice beginner map, but I keep run out of ammo for no reasons...unless the author want player keeps shoot and run then escape to exit or something like that...100% kills seems really requires some lucks... 3/5 -playerlin

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Guest

Unknown date

  
Needed way more ammo. Felt more luck-based than skill-based sometimes. I wouldn't have had a problem if you had given the items found through secrets to the player ordinarily. 3/5

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Memfis

Unknown date

  
Fun and stressful map, some monsters are redundant IMO and the design is a little basic but overall it's pretty good for a first attempt. More!

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Guest

Unknown date

  
More dumb than fun.

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Guest

Unknown date

  
It didn't make me feel like I was exploring a lost world, it made me feel like I was playing a generic marble-themed level. There is good monster placement, numbers, and variety but the theme is uninspired. Keycards and keyed doors seem tacked on, however they also did in the original game - it's much more tedious here considering how short this map is. 2/5

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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