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Rooftop Garden

   (20 reviews)
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3 Screenshots

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A small rooftop map on a demon infested building.


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Player Lin

  
Nice short map, lighting is cool, but the indoor area just so bright for no reasons, and make it looks doesn't fits the rooftop areas...gameplay just OK...overall it's so good, should do more!:D 4/5 -playerlin

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Guest

  
Sort-of style showcase. Style is quite cubic, not bad, but gets boring quickly. Map layout is simple. Gameplay is almost absent. Rated as a showcase: 3*, but as a playable map: meh.

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mallo

  
Nice, short and easy.

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Guest

Unknown date

  
Good for a quick session of Doom. Takes about 3 minutes to beat.

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Lizardcommando

Unknown date

  
Not bad. Very simplistic in design and short, but it's not a bad map to playthrough. The interior of the building is a bit too bland looking. 3/5

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cannonball

Unknown date

  
Strange map, the rooftop is well designed, looks good and uses some nice combat sequences exploiting the design of the area. The indoors area is very bland and boring, almost like it was attached to the rooftop part of the level. 3 stars.

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Guest

Unknown date

  
I like this level because of theme, unique shadows, simplicity. Also noticed, different difficulty yields quite different placing of items, something I rarely see in WADs. 5/5 - Optimus

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Acid

Unknown date

  
It's actually pretty good! Lighting is superb, though it is, as mentioned, a bit short, and the techbase could use with a bit more design. 4/5

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Guest

Unknown date

  
Very attractive level. Love the shadows! Very solid design too, and I like how the difficulty settings make a real difference. I only wish it was longer, but then it would be hard to stretch the concept further. I also don't like how I can't pick up the chainguns from the dudes on other rooftops, but then I'm an obsessive compulsive.

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Memfis

Unknown date

  
Decent rooftop map with realistic shadows. The insides of the main building look a bit crappy due to autoalign abuse. Cute "park".

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Guest

Unknown date

  
Really nice. Love the lighting and the shadows; my only complaint is that it's too short. 4/5 - ZZ

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Guest

Unknown date

  
light on challenge but nice job on the shadows and details.

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Guest

Unknown date

  
It's a pretty n00b map but fun for the 3 minutes it takes on ultraviolence. The inside of the building could do with more detail to match the outside. It's definitely not a coop map or a deathmatch one though.

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Guest

Unknown date

  
i liek how it runs in its intended port

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  • File Reviews

    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
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