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Kheiramire

   (12 reviews)
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2 Screenshots

About This File

A map made for Speed of Doom's second birthday. It replaces map 01 of Speed of Doom, and is supposed to resemble both map 01 and 04 from this megawad.

[Update - 2nd of March, 2013] I've finally taken some time to update the map ( a Rocket Launcher has been added, thanks to Memfis' suggestion ) and to upload it on the archive.


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Player Lin

  
TOO MANY SHOTGUN AMMO 0/5! Just kidding, low-tier monsters make this level easy but still not so easy as they still powerful enough due a lot of them on HMP/UV, but if careful, they won't be problem at all. The level layout just looks cool, and enough like SoD style. 4/5 -playerlin

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Guest

Unknown date

  
Short but intense. Didn't like the mandatory strafejump, but otherwise it's quite good. Should've given the chaingun earlier, though. 3.5/5 - ZZ

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vezita

Unknown date

  
4/5

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Memfis

Unknown date

  
Cute map, the start can be tricky if you're too aggressive. Might get a bit tedious with all the hordes since you only have a shotgun and a couple of rockets, but still a fun ride overall.

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Creaphis

Unknown date

  
There are monsters in this map and you can shoot them. Thus, this level achieves everything it set out to do. 4/5 -Creaphis

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Guest

Unknown date

  
Cool. nothing too exciting but the map could pass for a real SoD map. cute details too

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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