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Kheiramire

   (12 reviews)
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About This File

A map made for Speed of Doom's second birthday. It replaces map 01 of Speed of Doom, and is supposed to resemble both map 01 and 04 from this megawad.

[Update - 2nd of March, 2013] I've finally taken some time to update the map ( a Rocket Launcher has been added, thanks to Memfis' suggestion ) and to upload it on the archive.


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Player Lin

  
TOO MANY SHOTGUN AMMO 0/5! Just kidding, low-tier monsters make this level easy but still not so easy as they still powerful enough due a lot of them on HMP/UV, but if careful, they won't be problem at all. The level layout just looks cool, and enough like SoD style. 4/5 -playerlin

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Guest

Unknown date

  
Short but intense. Didn't like the mandatory strafejump, but otherwise it's quite good. Should've given the chaingun earlier, though. 3.5/5 - ZZ

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vezita

Unknown date

  
4/5

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Memfis

Unknown date

  
Cute map, the start can be tricky if you're too aggressive. Might get a bit tedious with all the hordes since you only have a shotgun and a couple of rockets, but still a fun ride overall.

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Creaphis

Unknown date

  
There are monsters in this map and you can shoot them. Thus, this level achieves everything it set out to do. 4/5 -Creaphis

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Guest

Unknown date

  
Cool. nothing too exciting but the map could pass for a real SoD map. cute details too

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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