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City Assault

   (65 reviews)
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About This File

During an assault into an infested city, a group of marines were pinned down by a Cyberdemon. You are sent with an armoured convoy to rescue these marines, but the convoy got ambushed. You escape, but you need to proceed on foot. Jumping is required to finish this level.


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Player Lin

  
I love this map, sure...it doesn't very good in level's layout and flow(and classic-gurus may hate this kind of maps) but at least we have something new, solid map. 4/5 -playerlin

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VirtualOwl13

  
I thoroughly enjoyed this map! It is honestly my favorite map to test weapons mods and enemy randomizers. I am glad that this map made a comeback in the Hell on Earth Starter Pack campaign. Great work!

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Guest

  

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Guest

  
This looked awesome to me when I played it don't care about his reputation a good map is a good map period

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Guest

  
This is just the way I would map it. I loved almost everything about it especially the visuals in terms of effort that went into making all the textures and sprites. And I always thought I am the one making "realistic" maps. But this guy clearly showed: Nope. *Hahaha* It's 3:30 AM. And I can't think clearly anymore. 5/5 nonetheless.

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Guest

  
Interesting concept. Huge amount of nice detailing, great visuals and ambiance. But has also a few horrible technical errors. Gameplay is simple, uninspired and boring. Overall: take a look & walk around, taste the ambiance, then leave it and go play something else with better gameplay. 3* for some nice ideas and the effort.

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Guest

  
Pretty annoying gameplay, feels like 99% of effort vent into visuals. I'm not impressed with Sergeant Mark's maps so far, not that I am suprised by that considering his poor reputation.

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mrthejoshmon

Unknown date

  
this is a really good map, I bumped into HOMs during play due to being in software but other than that the map is brilliant, you can tell Sergeant_Mark_IV has gone to extreme lengths with this map, it has been polished to the point of having news papers and other junk lying in the street, now I am mainly one for detail, this truly is some quality mapping 5/5

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Guest

Unknown date

  
Nice! Maybe we would expect a megawad from Sarge to be used alongside with Brutal Doom? I mean combining his own projects seems a good idea, am I right?

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Guest

Unknown date

  
Really nice touch on putting those chaingunners in the larger areas to pop you from long distances. Nothing quite like feeling the vein in my forehead throb due to frustratingly foolish level design. Also, the part where you must hop the crumbling wall off the container is a pain the the arse. The aesthetics of the map is the only reason you get my two stars. Otherwise, the monster placements were painfully awkward and the shape of some areas make getting around so painful I want to halve my keyboard.

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Guest

Unknown date

  
this is very good map i play in the day 7 hours i like this map download this who create this map is too cool

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Guest

Unknown date

  
Really awesome, Nice and challenging!

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maggotjoe

Unknown date

  
great map some bugs however

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Guest

Unknown date

  
A great heart-pulsing map, a couple of small bugs and HOMs but this is a recommended map if you have a city map fetish. One of the most interesting maps I have played in '13.

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Guest

Unknown date

  
A solid, fun map, even with feeling unfinished. What is there is good. 4/5 because it was immersive and fun regardless.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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