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Monochromatic Nightmare

   (16 reviews)
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3 Screenshots

About This File

A single player level designed for the Monochrome Mapping Project on the Doomworld Forums - http://tinyurl.com/bp2od5n.

This is a Monochromatic Black & White experience that will test your perception. The idea was to design a clean map devoid of detail but retaining character. The WAD is designed exclusively with Zdoom in mind as it does make use of Slopes, Stacked 3D sectors and ACS scripts.

As well as making heavy use of Da Werecat's textures I have also added my own black and white door, lift, floor and brick textures.

Screenshots can be found here: http://sdrv.ms/QnkSyG

Enjoy,

Dave


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Asking4Id

  

Distracting and rough monochromatic design. 

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<inactive>Player Lin

  
I like the last part of selections. The style is so special, even if I think just a little hard and minor level of boring... 3.5/5 -playerlin

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cannonball

Unknown date

  
I don't quite understand why this got released on it's own when it's already in (and still is in) the monochrome mapping project. It achieves the basic aims of the project but the gameplay feels too flat and easy. Needs a serious knock out punch monster threat wise and also player weapon wise (there is a "secret" near the start which makes the second point irrelevant though). 3 stars

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Guest

Unknown date

  
I like the way it looks, even though it made my eyes hurt. Outside of the pretty new level design with BUILD-styled zdoom features, there's nothing new or exciting in terms of gameplay. Monster selection is weak and tired, instead I'd rather have some new monochromatic monsters to fit the theme or none at all - the level is nice enough to just look at on its own.

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Guest

Unknown date

  
sorry, the mapping depth just fails. I like how less bits are being used, but it's too less. The mapping perception made my brain fart. Try Hero Forever for an example. ~1/5

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Guest

Unknown date

  
This was pretty awesome! I can understand how it makes some eyes hurt, but I don't personally have any problems with this map. It's definitely surreal at some parts, almost like an Aluqah map without the clown imagery. Overall nice stuff! I would wholeheartedly welcome a Monochromatic Nightmare 2 if it ever happens.

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Guest

Unknown date

  
Interesting idea. And it had its moments, but all in all it felt a bit too gimmicky for my taste. 3/5 - ZZ

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Guest

Unknown date

  
The map was decent enough, above average, but I'm not sure how many levels I could play like that... 3/5. -TRRobin.

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Obsidian

Unknown date

  
Killing a Cyb with a Shotgun and Chaingun isn't the easiest of tasks, but kill it I did: I wonder if I missed anything too important. :P It's kind of difficult making out some of the more important bits of architechture with the colour scheme, so I'd recommend some more detail on the walls. It's pretty decent though, so 3 stars. - Obsidian

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Guest

Unknown date

  
cool stuff

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Guest

Unknown date

  
new style but uneasy

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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