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Water Treatment Plant

   (13 reviews)
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2 Screenshots

About This File

This is an old building somewhere in a derelict town, but that's not important, the truth is its a front for a teleport station... sneaky UAC...

this is my first vanilla map, I am quite proud of what it is now, its not all polished or detailed fully, but the gameplay is exactly how I wanted it to be, easy is tailored to how I play, medium is about average and hard is me challenging myself! this map is also a surprisingly fun bot deathmatch map!

This map has been tested fully in multiple ports, these ports are: prboom, prboom+, zdoom, zandronum, skulltag, gzdoom and chocolate doom.


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Player Lin

  
Fun, balanced and not too hard, but I think the map can be little more wider, and just too short. 3/5 -playerlin

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Acid

Unknown date

  
Decent for a first effort, but a bit cramped. 3/5

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Guest

Unknown date

  
A little easy and short, but it's good.

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Guest

Unknown date

  
Short, simple, and not too bad. I only died once on UV, and I managed to get through with only leaving the Baron in the Blue Key hallway alive, so, I'd say it was still pretty good. The cramped feeling wasn't too hard to deal with, just by backing up a few times - that's all I had to do. 3/5 - K12

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Diablo784

Unknown date

  
Very good for a first Vanilla attempt! The gameplay was fun, however, it was also a bit frustrating to play on UV. The map was cramped in a lot of places making it hard to dodge imp and BOH fireballs in the Blue Keycard room. And another thing! Too many chaingunners on UV. Next time, try to replace some chaingunners with sergents and former humans ;) 3.5/5 - Diablo784

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Doomkid

Unknown date

  
Widen up those hallways! Other than that, this is really nice stuff. A well earned 4/5

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DoomTheRobot

Unknown date

  
Pretty darn good level with great items, weapons and monster placements. Also, there is a HOM effect on the exit door. (I was running GLBOOM, By the way.) Nothing bad, Other than that the level was great. - DoomGeek101

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Obsidian

Unknown date

  
Kind of cramped in places, but that's pretty much the only complaint I have: it's decently detailed and pretty fun to play as well. I'm glad you're trying out vanilla mapping, by the way: I hope you enjoy it. :) 4 stars. - Obsidian

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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