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Water Treatment Plant

   (13 reviews)
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2 Screenshots

About This File

This is an old building somewhere in a derelict town, but that's not important, the truth is its a front for a teleport station... sneaky UAC...

this is my first vanilla map, I am quite proud of what it is now, its not all polished or detailed fully, but the gameplay is exactly how I wanted it to be, easy is tailored to how I play, medium is about average and hard is me challenging myself! this map is also a surprisingly fun bot deathmatch map!

This map has been tested fully in multiple ports, these ports are: prboom, prboom+, zdoom, zandronum, skulltag, gzdoom and chocolate doom.


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Player Lin

  
Fun, balanced and not too hard, but I think the map can be little more wider, and just too short. 3/5 -playerlin

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Acid

Unknown date

  
Decent for a first effort, but a bit cramped. 3/5

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Guest

Unknown date

  
A little easy and short, but it's good.

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Guest

Unknown date

  
Short, simple, and not too bad. I only died once on UV, and I managed to get through with only leaving the Baron in the Blue Key hallway alive, so, I'd say it was still pretty good. The cramped feeling wasn't too hard to deal with, just by backing up a few times - that's all I had to do. 3/5 - K12

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Diablo784

Unknown date

  
Very good for a first Vanilla attempt! The gameplay was fun, however, it was also a bit frustrating to play on UV. The map was cramped in a lot of places making it hard to dodge imp and BOH fireballs in the Blue Keycard room. And another thing! Too many chaingunners on UV. Next time, try to replace some chaingunners with sergents and former humans ;) 3.5/5 - Diablo784

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Doomkid

Unknown date

  
Widen up those hallways! Other than that, this is really nice stuff. A well earned 4/5

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DoomTheRobot

Unknown date

  
Pretty darn good level with great items, weapons and monster placements. Also, there is a HOM effect on the exit door. (I was running GLBOOM, By the way.) Nothing bad, Other than that the level was great. - DoomGeek101

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Obsidian

Unknown date

  
Kind of cramped in places, but that's pretty much the only complaint I have: it's decently detailed and pretty fun to play as well. I'm glad you're trying out vanilla mapping, by the way: I hope you enjoy it. :) 4 stars. - Obsidian

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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