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   (7 reviews)
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About This File

My second level in the series.

I must warn you that If you decide to allow the demo to run, it goes on for at least nine minutes.

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Pretty cool level, though not extraordinary. Warning: requires -complevel 2 or any other strict vanilla emulation.

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Player Lin

The music used in this WAD is really interesting. But the whole level just OK, teleporting parts made me feel lost, and some unreachable items and an unkillable enemy near the cyberdemon room made me sad since I can't get 100% all. For a 95 WAD it doesn't shitty and I have fun when going through. 3/5 -playerlin

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Unknown date

I got through on UV in about 20 minutes, for some reason, and I can say it was okay. It wasn't that great, but at least it was something to think about. The teleporter bits were a tad bit annoying, but nothing game breaking. The design could have been a bit more refined, but that's my only complaint. Music choice made me smile. 3/5 - K12

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Unknown date

not fun

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.