Advanced engine needed : Anything based on the Zdoom engine.
Primary purpose : Single play
Title : Five Minutes of Hell
Filename : 5MinHell.wad
Release date : 4/16/13
Author : Linkrulezall
Email Address : firstname.lastname@example.org
Other Files By Author : None publicly released yet.
Misc. Author Info : I've been making for about 2 years, particularly
with the Zdoom engine. This is the first one I've
decided to release to the public.
Description : Basically, this is a temple in hell that can be
blazed through in 5 minutes. No real plot, just
demons getting blown away.
This wad originally began life as part of what
was going to be a 9 map set for Vanilla Doom, but
I abandoned it after switching to Zdoom. Then I
took bits of maps 2, 3, and 5, converted them to
Zdoom format, put them together, and added some
basic Zdoom functions and scripts.
It was going to be part of the Doomworld Mega
Collab (or whatever it was called), but I missed
the deadline. It gathered dust on my hard drive
for a few months, until recently when I decided
to polish it up and release it anyways.
One more thing. Given that this is my first
public release, I'd appreciate some constructive
criticism so that I know what to improve next
Additional Credits to : Rammstein, Alice In Chains, and someone else (I
forget who) for the music. A few bits of
architecture were repurposed from Terry maps.
Hey, it was a shame to see such good architecture
go to waste.
* What is included *
New levels : Number of levels or 'None'
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : Good ol' MAP01
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 4 months, but really only like a week.
Editor(s) used : Doom Builder 2, SLumpED
Known Bugs : A few badly aligned textures if you look hard
May Not Run With... : Non-Zdoom based ports, particularly the Atari
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors