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Arxangels

   (19 reviews)
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7 Screenshots

About This File

New cooperative wad. A lot of monsters, traps and secrets in 12 new levels with interesting gameplay and design are awaiting you!


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Guest

  
Cool wad, imo!

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Guest

  
Nice!

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JudgeDeadd

Unknown date

  
A high-quality mapset with classic gameplay and good challenges. Some weaker maps don't spoil the overall experience.

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Guest

Unknown date

  
good one

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Zalewa

Unknown date

  
A set of small but challenging maps with silly music. They're "pretty darn good", apart from MAP12 which is dumb and skippable. Also, pay attention when grabbing goodies because picking up most of them is punished by spawning more monsters, which is actually stupid bullshit IMO, but somehow in this WAD it's not really that annoying.

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drom96

Unknown date

  
a very wad :)

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CorSair

Unknown date

  
Works quite well on single play, if bit low on health on some places. Pretty linear, some fights and ambushes meh, maps look pretty good, overall a decent experience.

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MajorRawne

Unknown date

  
Was going to review this but don't have time to do the 12 maps justice. All of the maps are vicious and usually quite fluid, fun to play on SP, offering some variety in locations. By the time you get to map 11 on Ultra Violence, your skills are being tested to the max if you're playing alone and map 11 is for Hell Revealed fans. Map 12 has quite an obvious solution but still involves some running. 4/5 - Major Rawne

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Guest

Unknown date

  
Not for SP. Very difficult (you lose out ammo) on SP. MAP12 is most likely troll map. ~2/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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