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The UAC Water Refinery

   (29 reviews)
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About This File

**THIS IS SUPPOSED TO RUN ON DOOM2.EXE**

This time, I wanted to try something different. A non-ZDoom/Skulltag wad that works with doom2.exe This is what resulted. A decently detailed 1-level wad.

Story: A water refinery has been invaded by the demons, who have taken over the refinery. The demons are currently filling the water up with hellslime in order to turn city population into former-human slaves.

But in their way is you, a lone marine sent to take out the demons and secure the abundance of water to the cities of earth.


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Guest

Unknown date

  
Finally something decent level made by u Terry. And screw all those bitches who thinks this level is boring **becuz of no shitty traps** Oh yeah.. Ogre , Joey and all other guys are one Single Person.. ITS TERRY HIMSELF FOLKS! 5/5 !

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Guest

Unknown date

  
This isn't a jokewad, it's cool but there is already tutti frutti. 5 stars for this cool wad! -Dennis P.S i only play on zdoom, skulltag and zandronum

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Guest

Unknown date

  
Pretty good map. Too bad the sequel sucks.

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Guest

Unknown date

  
4 min play on UV

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Guest

Unknown date

  
Terry, you're trying to trick us into making us get away from this WAD when it's actually good? Well, you're not succeeding. -Randumb

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Memfis

Unknown date

  
Cramped, short and linear techbase affair, competently designed but nothing even slightly memorable. You can use it to kill 3 minutes of your so-called life.

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Guest

Unknown date

  
Not bad. Pretty linear, but short. Didn't really like that the yellow key pit was inescapable, but other than that I have no complaints. Recommend it infinitely over a terry-mimic any day. 3/5

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Guest

Unknown date

  
Being a fan of terry wads, I was a bit disappointed. As for the level itself: it's okay, but nothing fancy. It's a cramped techbase refinery, and there's nothing else to it, really. 3/5

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cannonball

Unknown date

  
it's ok, a bit cramped, 3 stars

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Obsidian

Unknown date

  
Decently designed, if a bit claustrophobic. Could use some ironing out in terms of flow, but I enjoyed it all the same and that's what counts. 3 stars. - Obsidian

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Guest

Unknown date

  
Nice Wad by one of Terry's minions a.k.a Ogre, there's one thing i had to say, i tried this one in Gzdoom and it worked. 4/5 to remember the classic doom games

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Guest

Unknown date

  
Very good for a terry minion.I hope Ogre realised that he does not need to make terry wads that almost nobody likes.4/5

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Yuki Senmatsu

Unknown date

  
Well. Kicking it old school I see this time eh? I like it. Perfect for DOOM95. 4/5 -Omegalore

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Doomkid

Unknown date

  
I like this map, would fit as an early map in a megawad. One thing I would do is widen some of the hallways and make it so that the yellow key pit kills you if you jump in early (I had to idclip to get out.) The outdoor area is cool, I'd like to see more like that. I'm a big fan of wide open spaces, I feel they're a lot more inviting. Also, that MIDI butchers Big Blue, but that's not Ogre's fault.

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ThatQuakeFan

Unknown date

  
It's by ogre? and it's a GOOD wad?! Thanks.

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Linkrulezall

Unknown date

  
Here's some proof that Ogre can be good when Terry & Company aren't calling the shots. Nothing that's going to set the world on fire, but it's decent compared to his more terry-esque stuff.

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Guest

Unknown date

  
First I saw Ogre, I and was sure this wad will be shitty... But it's not so bad... No so good though.

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Guest

Unknown date

  
Boring to the degree that I would prefer to be playing one of your jokewads.

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Guest

Unknown date

  
At least it's not a "Terry" wad so I will give this 3 stars! And yes, I played it (with ZDoom) and felt a bit cramped but much better than "Terry" stuff. I also looked through wad with XWE and saw nothing of "Terry" stuff at all. I'm impressed that Ogre can do something useful for real! Keep it up!

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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